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Programmed
deep beneath the surface
in the Homebrew Heaven underground lab,
Good Deal Games is proud to present our
EXCLUSIVE VCS releases:
1vs1:
Baseball,
1vs1: Pro Tennis,
1vs1: Three Point Play, 2048, 2nd Dimension, Acid Trip,
A.I. Project, Alien Attack, Alien Revenge, Asteroid Rescue, Backyard
Football, Chase It!,
Clyde's Revenge, Cyplix,
Cyplix II: Kepone's Revenge,
Drakon Croisade, E.T. Book Cart,
E.T. Return to Earth, Escape It!, Fail Boat, Fish FIght, Goblin
Chaser, Hot Box, Kar Kombat,
Keepaway, Kite,
Kung Fu Combat, Kung Fu Combat 2, Miss It!, MissAdventure, Monster
Ball, Pickle, Pro Bowling, Pro Golf, Road Duel, Rocket Pod, Root
Beer Pong, Shield Shifter, StripOff!,
The Shaman, Sunset Drive, Talvisota, The Realm of No!,Traffic
Cop,
and The Wisconson Political 2-Pack: MacIver & Balloon Protest.
Plus, we have the EXCLUSIVE license to
Extra-Terrestrials!
and
the home of the
SIX LONG-LOST VIDEO SOFT TITLES
3D
Ghost Attack, 3D Genesis, 3D Havoc, Atom Smasher, Depth Charge
& S.A.C.
Alert
and
now the only distributor of Packrat Videogames
Astroneer,Muncher,
Poseidon, Spaceman Splorf, Venture II, and
a dozen more!

SOLD OUT
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1vs1:
Baseball
This is baseball like you played as a kid. Pretending to be
in "the big leagues" while playing with "ghost
players" because your pal Mikey was grounded and little
Johnny couldn't come out and play. No fielding and base running
here, you get the glory of pitching or being always at bat.
For one or two players. Limited to only 20 copies.
Originally meant to premiere at CORGS CON 2020
(cancelled due to COVID19) |
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$24.75
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1vs1:
Pro Tennis
Choose between a clay or grass court and then try your best
to ace a power serve. Skillfully place your shot - try to
sneak the ball past your opponent, or try to lob it over his
head.
For one or two players. Limited to only 20 copies.
Originally meant to premiere at CORGS CON 2020
(cancelled due to COVID19) |
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$24.75
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1vs1:
Three-Point Play
Compare the new 1vs1 to Atari's own 1978 original and be blown
away by the difference. This new rendition is programmed from
the ground up and utilizes 16k to bring you a realistic basketball
experience.
Fans of Mattel's 1978 Handheld Basketball and One on One Basketball
with be amazed when they see a similar game running on the
Atari VCS! Better yet, it is THREE GAMES IN ONE: Horse, One
on One, and Around the World!
Limited to only 25 copies.
Premiering at the Portland Retro Gaming Expo (PRGE) October,
2019.
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$26.75
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2048
In this sliding block puzzle game, you must slide numbered
tiles on a grid to combine them and create a tile with the
number 2048. Think of it as Candy Crush for math
geeks!
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$24.75
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2nd
Dimension, The
Todd wants to go back in time by any means possible to
attend a Black Sabbath Concert in the 1970's. Todd acquired
some rare earth crystals from a witch on Whyte Avenue and
some S.E.T.I. technology he found disposed of behind his apartment
building. Todd journeyed to mountain in the south to open
what he thought would be a time portal. Little did Todd know
that in fact the portal would open up a gateway not to the
past, but to the 2nd Dimension. You are Todd and with
your (ahem) found laser rifle have entered the 2nd Dimension. There
you must do battle with various flying 2nd Dimensional
Entities to save Earth from this most hostile invader.
This is an unreleased homebrew title from 1995.
I refer to it as a "poor man's GORF!"
Download the MANUAL
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3D
Ghost Attack
They say the mansion is haunted. But nobody really knows
for sure. And you've just got to find out. Armed with your
photobeam, you begin your search. Suddenly, there's a flash
of light. Then another. And another. They're all around
you, coming from walls, doors, windows, everywhere. You
reach for your trusty photobeam. Now somebody knows for
sure...
This was originally planned as a pack-in cassette game for
Amiga's Power Module peripheral, and would have been the
first-ever 3-D game for the Atari VCS/2600… and it still
is! It was later planned to be 1 of 3 "3-D" games on Power-Play
Arcade cart #1. It was programmed by Mike Glass, and Jerry
Lawson implemented the use of 3-D. 3 different prototypes
exist – each being a different level of the game. Unfortunately,
none of the prototypes are 100% complete, but 2 are playable.
Everything is included on this cartridge for the sake of
completeness. The cart utilizes the same menu program that
was originally created for the Power-Play cart, and modified
to run the 3 Ghost Attack prototypes separately. As an added
bonus, each game includes a set of 3-D glasses!
Only
100 boxed & numbered copies were produced. This is a
16K cartridge.
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$49.75
ONLY TWO
REMAINING
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3D
Genesis
PEACE
THROUGH SUPERIOR FIREPOWER!
In the far future, the planet is overrun with enormous,
super insects, who fiercely battle each other for survival.
You've chosen a side to fight for, and the enemy has been
funneled into a deep crevice, but now you're outnumbered.
You put their numbers to the test.
They
say the meek shall inherit the Earth, but how long can you
defend it?
This
is a Tempest clone, but with some unique differences. It
was originally planned to be 1 of 3 "3-D" games on Power-Play
Arcade cart #1. A screenshot was shown in a catalog for
Amiga's Power System, but no description was included. It
was programmed by Dan McElroy and Jerry Lawson implemented
the use of 3-D. The game appears to be complete. As an added
bonus, each game includes a set of 3-D glasses!
Only 100 boxed & numbered copies were produced. This
is an 8K cartridge.
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$49.75
ONLY TWO
REMAINING
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3D
Havoc
Your stellar cruiser begins to shudder as the hyperwarp
drive suddenly cuts out. Slowing down, you realize you've
entered an asteroid field. A BIG asteroid field. You bolt
for the high-density laser-pulse inverter. Your only chance
is to blast your way out. And you'd better start now...
This was originally planned to be a cassette game for Amiga's
Power Module peripheral. It was later planned to be 1 of
3 "3-D“ games on Power-Play Arcade cart #1. Jerry Lawson
implemented the use of 3-D. The game is close to being complete,
but after reaching the end, it cycles back to the 2nd screen
where it runs forever. As an added bonus, each game includes
a set of 3-D glasses!
Only
100 boxed & numbered copies were produced. This
is an 8K cartridge.
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$24.75
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Acid
Trip
You have just taken a hit of some experimental acid found
in a recently uncovered US research lab from the 1960's. Suddenly
you find yourself transported from Earth to the micro-universe
on the Atari 2600 Plane of Existence. You find that your body
has changed from that of a human to an undead ghost. You have
the ability to shoot power pellets out of your head at the
various villains who wish to rid you of your unlife. Adventure
Dragons chomp at you with their decapitated duck-like heads.
Combat tanks approach you as you wonder what this all means.
Why does E.T. want to destroy you? And why do the other undead
ghosts attempt to eat you? This micro-universe is quite strange
and exciting. Perhaps there is a meaning to this after all.
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A.I.
Project
We are proud to present the A.I. Project, which is the first
Digital Life Form for your Atari 2600 Video Game System. Watch
your Sea Cy-Ghost swim around its surroundings gobbling up
food, sleeping, and playing. The Sea Cy-Ghost will also react
with you via your Joystick. But don't worry, it is friendly.
Get your very own Sea Cy-Ghost today. |
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$29.75
Final Copy
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Alfred
Challenge
Run, jump and climb to reach the keys opening doors to the
next level. Take care of the Tazniak and the Bukoï which
have only one idea: Kill you!
Alfred
had been anticipating this day for most of his life and
trained intensely for it during the past year. Nobody knew
why a passage appeared at the base of Mount Zepithar every
eleven years, but everyone did know that once you entered
the passage, you were caught in a universe of strange and
hostile creatures seemingly from another world. Alone, Alfred
would face the ultimate challenge, and should he succeed
in his quest, he would become the next village chief. Can
you help Alfred realize his goal and safely guide him through
the maze of ladders, ropes, platforms and monsters?
Alfred
Challenge is Ebivision's first game, written by Eric
Bacher.
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$24.75

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Alien
Attack
You
are defending the colony from Alien Attack.
You
must defeat 16 waves of 6 aliens to save the colony,
and win 3 mother ship battles (every 6th level).
The
aliens will try to knock out your laser cannon
and your laser cannon energy batteries.
Your
laser cannon power supply will only last for a count of
60, so each wave must be defeated within that time so that
the power supply can recharge between waves, or else your
laser cannon will be rendered useless.
You
have a shield which can be activated by pulling down on
the joystick.
The
shield will last for 1 second, but cannot be activated again
for 4 seconds. The shield also puts a higher drain on your
power (5 units).
Left
Difficulty switch toggles between
multi-cannon (B) and single cannon (A) options.
Can
you defeat the aliens and save the colony?
Alien Attack was created by ace programmer Edward
Smith!
24 Copies were made for the April 2018 Midwest Gaming Classic.
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RETIRED
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Alien
Revenge
This
is a sequel to Alien Attack.
The Aliens are back and they are intent on destroying
the colony!
Since the last attack, you have constructed a planetary
shield defense, but they have discovered the orbiting
power station that controls your planet's shield. You
control the power station's lasers that will defend the
station. You can fire in 8 directions with joystick. Once
again time is important, you must defeat each wave within
40 /25 seconds (difficulty B/A) because your station must
recharge its power supply. Also, your station cannot withstand
more than 10/7 hits per wave (Difficulty B/A). Defend
the station by destroying the aliens. You can also shoot
the alien missiles. You have a shield which can be activated
every 4 seconds by pressing the button.
You have unlimited shots,
but placing TV Type switch to B W limits shots to 40 per
wave!
You have 2/1 shields per wave and cannot fire while shield
is on.
If you can survive 99 waves you have defeated the attackers.
Alien Revenge was created by ace programmer
Edward Smith!
24
Copies were made for the April 2018 Retro Game Con.
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$26.75
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Allia
Quest
Fly through the space and destroy the Aliens before they desroy
you! You must learn how the eight different Alien races move
and attack. Plan you own strategy to get the next level. You
must Kill'em all! It's the only way to complete your quest
for the mother ship Allia...
It
was a simple enough mission, return the ceremonial pants
that the Prince of the Agrob system had left behind on his
latest diplomatic mission to your home world. The journey
to planet G45 was a pretty boring affair. Or so you thought!
Not far into your mission, a squadron of ships appears on
your radar, but it's not a welcoming committee! After the
surprise of shots echoing against your hull, you scramble
to get the ship into combat mode, knowing that your simple
delivery mission has now turned into a fight for your life!
Allia
Quest is Ebivision's second game, written by Igor Barzilai.
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$49.75
Final Copy
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Alligator
People
You are lost in the deepest part of the jungle. Six of your
friends have fallen under the spell of the Alligator People.
They are slowly being transformed into alligators and you
are the only one in the world who can save them!
To
stop this transformation, you must inoculate each of them
with a special antidote that you gather throughout the swamp.
You don't have a lot of time! Not to mention, the alligators
are chasing you as you attempt to gather vials of the antidote!
The longer you wait, the more antidote you need to reverse
the effects of the Alligator People!
This
prototype appears to have been completed and unlike some
prototypes that never saw the light of day, this one is
quite enjoyable to play!
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$49.75
Final Copy
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Amiga
Boing 2600! 2.0
Fans of Amiga computers will immediately recognize the nature
of the Amiga Boing Demo 2.0. To help demonstrate the
power of the Amiga, the Amiga Boing Ball demo was created.
The demo consists of a checkered red and white ball bouncing
within the confines of the screen, changing direction when
hitting the walls, all the while spinning. With this demo
running in the background (as the Amiga could multitask, which
was a fairly unique feature at the time in personal computers),
it as a powerful statement of the Amiga's capabilities. This
demo ultimately became synonymous with the Amiga, and even
today it used as part of the official Amiga identity.
For a period of time the Amiga Boing Demo was ported
to just about every platform imaginable to demonstrate that,
"Hey, we can do this, too!" And of course, the Atari
2600 was no exception!
Rob Kudla originally created a simple version of the Amiga
Boing Demo for the Atari 2600 as a tech demo and more
recently, David Galloway, updated Rob's demo to make it truer
to the original Amiga demo. His changes include:
-
New graphics, and a larger full 48 pixels wide & 90
pixels tall ball
- The world the ball bounces in now has gravity
- The spin of the ball switches when it bounces against
a side wall
- User control of horizontal speed and gravity (with joystick)
- Additional changes in audio pitch, scanlines, colors and
more
- More ball and background variations
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$29.75
Final Copy
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AStar
AStar is a new puzzle game for the Atari 2600 by
Aaron Curtis. AStar is inspired by an old calculator
game called DStar. The basic idea is to collect all
the items, such as cherries on the first level. It is not
as easy as it may seem at first! You can only move in a
straight line until you hit something. You can then change
your direction and again move forward until you hit a wall.
You also have control of a small block to that you can use
to help you navigate the level.
The
number of moves you've made is shown at the bottom of the
screen. Each level has a minimum number of moves required
to complete it, and if you go over this the display will
change color. Completing every level in the minimum number
of moves (no easy task!) wins the game!
Compatible
with Richard Hutchinson's AtariVox.
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Asteroid
Rescue
Commander - your mission is as follows …. As you may be aware,
we lost communication with the 'Explorer' spaceship yesterday
shortly after it entered an asteroid field. We need you to
travel in to the asteroid field and rescue any surviving members
of the crew and retrieve the precious cargo which was on board
the ship. This is an extremely dangerous mission which will
require all of the skills that made you the best pilot in
the force. Good luck and God speed.
You pilot the rescue spaceship as it travels through the dangerous
asteroid field. The aim of Asteroid Rescue is to avoid the
asteroids and hostile ships, whilst maintaining your fuel
levels, rescuing surviving members of the 'Explorer' spaceship
and collecting gems.
Limited
to twenty Copies! |
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COMING SOON
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Astronomer
Astronomer
is a simulation game of sorts that allows the player to
get into the shoes of an astronomer and observe stars with
the world's largest telescope.
The goal of the game is to aim the telescope beam at a star
and observe it throughout the night. This is achieved by
filling up an 'observing bar'. However if the astronomer
takes pictures of clouds while observing a star, the entire
observation will be ruined and the astronomer will have
to start over. This can make his or her life difficult as
there is only a certain amount of time allocated to this
one observer. Once this time is up, the game is over.
Just like in real life, the observer who can do the most
with their time will be considered the best, but this will
partially rest on some luck. How high of a score can you
get?
Astonomer comes with cartridge and full-color manual.
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Atom
Smasher
A BATTLE TO THE LAST ATOM!
The Atomic Arena is where all sorts of nasty, burly life-forms
come to contest each other in the galaxy's deadliest game!
Armed with a regulation Atom Smasher Blaster, you must
blast unstable atomic particles past your opponent and out
of
the arena, but if one hits you, it degrades your very atomic
structure, and the results aren't pretty. But remember,
someone else has the same goal…
This is a head-to-head contest against the computer or another
player, and appears to be complete. There's an option for
left or right-handed players, and even one to have the computer
play itself. The TV Type switch is used to pause a game.
This was to be the 1st game under the Video Soft label.
but it never saw a release… until now!
Only
100 boxed & numbered copies were produced. This
is an 8K cartridge.
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$29.75
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A-VCS-tec
Challenge
1475. Tenochtitlán is ruled by the Aztec sovereign
Axayacatl, son of Motecuhzoma. Even as he was being defeated
by the Tarascans, Axayacatl was expanding his realm by conquering
the Mixtecs and Zapotecs.
You,
being a warrior of the Zapotecs, managed to escape the battlefield
together with two of your brothers, but unfortunately your
party was trapped afterwards. Axayacatl offers you the only
chance to survive by reaching the coast and leaving the
country by boat. He challenges you with spear throwing warriors
along your path and stone rolling priests on the pyramids.
Reaching the pyramids safe inside allows your team to relax
for a short time and prepare for the next trail.
A-VCS-tec
Challenge is a conversion by Simon Quernhorst of the popular
Aztec Challenge on the Commodore 64. The Atari 2600 version
of the game includes the original game's arcade-like first
level, called "The Gauntlet", as well as a second
level where you must race up the stairs to the top of the
pyramid while avoiding large stones being thrown down from
the top!
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$24.75
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Backyard
Football
"1 Mississippi, 2 Mississippi, 3 Mississippi, 4 Mississippi,
5 Mississippi!"
This is football like you played as a kid. Pretending to be
in "the NFL" while playing with the only other kid
in the neighborhood. He wasn;t very good, but it was all you
had and besides, he owned the football! Can you scores 10
touchdowns before you are sacked 20 times?
For one or two players. Limited to only 20 copies.
Originally meant to premiere at PRGE 2020 (canceled
due to COVID19) |
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$29.75
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Backfire
The year is 2947. Earth is being invaded by the evil Kcaj
clan from the Yenrut galaxy. You are Galactic Commander Frank
Drexor. The United States Space Guard has commissioned you
with the task of defending the most important sector of the
galaxy from the invaders. Kcaj technology is much more
advanced than the technology of Earth. Some of the ships have
tractor beams. Others are equipped with subspace energy disruptors.
These disruptors create energy barriers that will actually
cause the shots from your cannons to reflect back at you!
If your mission is a failure, the Kcaj will gain control
of this vital sector of space, allowing them to maneuver their
troops and equipment much more efficiently and gain a larger
foothold in the battle for the planet. This would certainly
spell disaster for the citizens of Earth. Their fate is in
your hands!
Backfire
is a homebrew game for the Atari 2600 written by Chad Lare.
In Backfire you have two guns, one on the top of
the screenand one on the bottom. To control the gun on the
top of the screen, press up, to switch to the other gun,
press down. Once you are controlling a gun, you can move
horizontally and shoot. If you have a clear shot all the
way across the screen, you can accidentally blow up your
own gun. Also if you shoot one of the barriers, your shot
is reflected back at you and you have to get out of the
way (hence the name Backfire).
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Balloon
Girl / Sharkstorm "Double-Ender" Cartridge
Soar through the sky collecting joysticks as Balloon Girl
or eradicate laser sharks in Sharkstorm! "Twice the game
for twice the price!"
Want to change games? Turn off your console and insert the
end with your chosen game label. An obvious modern homebrew
nod the two-game XONOX gamepacks of the early 80s.
Includes
box, custom 3-D printed dual-sided cartridge, and manual.
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Bee-Ball
In the animal kingdom, bees are widely known as efficient
workers. But there's an interesting fact that we as humans
don't know--bees enjoy having fun! Every year bees from many
places gather in one spot to play in a competitive tournament
of Bee-Ball! This unique insect game is a mix of tennis
and volleyball where bees hit a honey ball over a net using
a racquet. A bee judge watches over the match and serves new
balls as needed. If the ball touches the floor or flies out
of bounds, a point is scored. Avoid fouling the ball out,
use your dexterity to block your opponent's shots, slam the
ball to score, learn new tactics to outwit your opponent,
and you could be the next Bee-Ball champion!
In
the competitive sport of Bee-Ball, you must score
10 points against your opponent to win a match. You can
swing at the ball to send it flying over to the net or block
when your opponent is trying to get the ball past you. If
the ball is about to fly over your head, you can head butt
the ball in an attempt to prevent a point from being scored
against you! Points are scored if the ball touches the floor
or the ball flies out of bounds, but in order to score you
must first successfully serve.
Bee-Ball
supports single and two player play modes. In single-player
mode, you compete against a challenging AI computer opponent.
In two-player mode you can compete head-to-head against
a friend!
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$32.75
Final Copy
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BLiP
Football
Did you grow up playing those handheld electronic football
games? Initially released in 1977 (the same year as the Atari
VCS), these portable football games became wildly popular,
eventually spawning many variants. Thanks to 2600 programmers
David Galloway and Bob Montgomery, you can now enjoy this
classic handheld football game on the 2600 in the form of
BLiP Football. Faithfully mimicked in appearance, audio
and gameplay, BLiP Football recreates the experience
of playing the original electronic football.
In
BLiP Football you control a running back and must
get by the defenders trying to stop your progress! You can
see nine yards of the playing field at any time--when you
go beyond one edge of the field, your player wraps around
to the opposite edge, showing another nine yard segment
of the field. The game is comprised of four 15-second quarters.
On the fourth down you can optionally kick the ball instead
of running it.
In
addition to the default "classic mode" display
(which shows red players against a black field), you can
switch to an enhanced, more colorful display by pressing
the SELECT switch during gameplay. BLiP Football
is a two-player game, with the game controller swapped back
and forth between possessions.
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$27.75
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Bomb
On Pixel City
Bomb
on Pixel City was created by Alain le Guirec in 2012 sort
of on a dare. He saw someone else had created an iOS game
of the same name which paid homage to Atari pixel based graphics.
When he claimed he could write an actual Atari game, they
said "show me" and the rest is history! BOPC comes with a
small game manual that describes the game and shows a few
screen shots. Very cute, but watch out for those crazy birds!
Includes cartridge and mini color manual. |
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Cat
Trax
It's an age-old battle of cats versus dogs. Take control of
one brave cat and race through the maze, but beware--you're
not alone! Dogs are lurking to find your cat and turn him
into lunch! Race to the potion and transform into the Dog
Catcher to impound those puppies...but watch out, they'll
be back! It's a mad scramble in which you're out-numbered
three to one. Can you out-run--and out-last--your canine opposition?
Make CAT TRAX and find out!
Cat
Trax is a game originally written for the Emerson Arcadia
2001 by UA Ltd., and apparently slated to be released on
the Atari 2600. While it was never commercially released
by UA Ltd., it did appear on a European multi-cart under
the name Cat N Mouse. It's unknown why this game
(and the other UA prototypes) were never released commercially.
Cat
Trax includes a professionally printed box, manual and
label.
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CGE
Adventures
CGE Adventures is an original video game for the Atari
VCS Console.
The story revolves around the escapades at CGE 2010 with the
Deaf CD Thief. The stage is set in Las Vegas at the 2010 Classic
Gaming Expo for this CD heisting hi-jinx.
As the Deaf CD Thief it is your goal to search the Classic
Gaming Expo in its glorious entirety from the show floor to
the video game museum and ultimately the V.I.P. Lounge, all
in hopes of finding and pillaging the CDs from the expo and
escaping to freedom on the Las Vegas Strip.
CGE Adventures includes box, manual, and "feelies"
such as the pair of purple gambling dice and a CGE RetroGaming
roundUp V.I.P. Pass Badge. |
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$22.75
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Chase
It!
Chase It! is a simple but fun and addicting game.
Red squares appear upon the screen, and it is your job to
collide with them before your opponent. Some variations
of the game have barriers that complicate the race! This
16k game is complete with twenty game variations and a demo
mode. The first nine variations are two-player games, and
games ten through fifteen are single player challenges.
Variations sixteen through twenty are "teddy bear"
levels featuring a slower moving handicapped opponent to
give younger players an advantage.
This game is graphically representative of early Atari titles,
but PLAYS LIKE A DREAM. We have priced this game accordingly
as a budget title release. The game is not technically groundbreaking,
nor is it fancy, but it is JUST PLAIN FUN!
Only thirty copies manufactured.
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Circus
Convoy
Are you ready for adventure? Have you conquored your fear
of clowns? Then join the Circus Convoy, the new Atari 2600
game from world reknowned designers David Crane and Garry
Kitchen!
The Heartland Traveling Circus is on the move, with a huge
convoy of semis hauling down the highway. In Circus Convoy,
you are Andre the Magnificent, resident strongman a/k/a "The
Chameleon". As the Big-Top barrels down the black top,
Andre learnes that a rival has sabotaged their gear, possibly
scrapping the next show. Andre springs into action because,
as everyone knows, the show must go on!
Use Andre's strength, agility, and cunning to leap from truck
to truck and fly from convoy to convoy to save the day. But
beware, it's hard to tell friend from foe!
So, grab your joystick (and popcorn) and get ready for some
old-school retro fun.
Includes
box, cartridge, and full-color manual.
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Climber
5
Climber 5 is a port by Dennis Debro of an Atari 8-bit
computer game that originally appeared in COMPUTE! Magazine
back in 1987. In Climber 5 you play the role of a baseball
player. The baseball has been hit to the upper rafters of
a building under construction. Your job is to climb the ladders
and retrieve the ball. Of course, there are obstacles along
the way that you need to avoid or you lose a life and must
start over at the bottom right corner. Once you successfully
retrieve the ball, the level changes and becomes more difficult.
Climber
5 features three game modes, Original, Normal and Advanced.
In the Original game mode, play closely mimics the original
Atari 8-bit version. In Normal mode, the ladder positions
and girder movements are random. You also have a timer that
counts down and you must reach the baseball before time
runs out. The Advanced option is similar to Normal, but
adds falling obstacles. Some obstacles are harmful, whereas
the player is rewarded for retrieving others. How far can
you get?
Includes
cartridge and full-color 16-page manual.
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$24.75
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Clyde's
Revenge
The tables are turned and Clyde the ghost, saddened at
the loss of his wife, is on a quest to destroy all ghost-eaters
in his path. Aided by his human friend Samantha, whom has
digitally powered-up Clyde to be immune to even power
pellets, seeks revenge and obliterates anything in his path.
You are Clyde and the World will feel your Wrath!
Download the MANUAL |
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Colony
7
This is Colony 7. Jarvian hostiles sighted inbound.
Non combatant personnel are retreating to shuttle bay. We
are preparing to defend position. City-wide shield is active.
Gun emplacements are standing by. Special Weapon is primed.
We will not retreat. We will survive.
Your
mission is to defend Colony 7 from the evil Jarvians.
Wave after wave of enemy fighters strafe the Colony's defensive
shield, attempting to break through. You're in command of
the Colony's defensive guns, unleashing a converging stream
of laser fire at the attacking hordes. You must wipe out
the invading craft before either the cannons or the entire
Colony are destroyed.
Use
your joystick to steer the targeting crosshairs around the
screen. The defensive cannons will automatically fire salvo
after salvo towards the current crosshair position. Your
goal is to completely annihilate each attacking squadron,
since even a single attacker breaking through can destroy
your colony. If the situation seems desperate, hit the fire
button to activate the Mega Blaster, your special weapon
that, in one blast, will empty the sky. Use it sparingly.
Each shot drains an entire Fuel Cell, of which the Colony
has only three. If you succeed in destroying a squadron,
it will soon be replaced a new, even more dangerous one.
Four
different types of enemies will attempt to destroy your
colony! The Fighter is the most common element of the Javian
fleet, and several of them will attack simultaneously, first
blasting away the Colony's defensive shield and ultimately
destroying the colony itself. They will also destroy your
cannons if you are not careful. When The Advisor appears,
it will guide the fighters faster to their targets, so destroy
it quickly! The Bomber will launch a guided payload directly
at one of your cannons, so you must be alert for its presence
and if it succeeds in launching its bomb, destroy it before
it reaches its target. And when The Scout enters your field
of view it will call in replacement ships, so be sure to
give it your utmost priority!
Can
you save Colony 7 from destruction?
Colony
7 was created by Manuel Rotschkar and is modeled after
the 1981 arcade game of the same name.
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Conquest
of Mars
In the year 4014, the planet Earth and the planet Mars are
locked in a century-long war. The Martians have devised a
plan to destroy Earth using the power from their latest weapon:
the Destructo-Bomb!! The Martian forces have managed to construct
five bombs and have placed them deep inside the Martian Caverns,
awaiting the final command from their leader to attack!!!
Do you have the skill to navigate to the depths of the Martian
caverns, active the Destructo-Bombs, and escape before they
explode? Good Luck!
Conquest
of Mars is an accurate translation to the Atari 2600
of a popular Atari 8-bit computer title. Destroy the Martian
rebellion by descending through the six caverns of Mars
to activate the main energy reactors and escape to the surface
before they blow up! Do you have the skill and quick reflexes
required to descend into the Martian depths without being
annihilated? And once you reach the bottom, can you make
it out alive?
Conquest
of Mars features, 1
or 2 Players, 4 Skill Levels, Pause Feature, Uses joystick
controller, Hi-Score, 6 Different Stages and 6 Caverns.
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$18.75
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Coupler
Tired of trying to juggle two controllers together playing
Robotron: 2084 and other dual joystick games? Spending a fortune
on duct tape after you realize that your two hands can’t hold
them alone. Try one of our new CONTROLLER COUPLERS that do
the heavy lifting for you while looking all nice and fancy!
Works with Radar Lock, Raiders of the Lost Ark, Robotron,
Solaris, Star Voyager, Stargate / Defender II, and Video Life.
Obviously, controllers are NOT included.
They are simply pictured to display how the couplers look. |
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$27.75
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Cosmic
Bowling
Have you ever bowled on a cosmic bowling night? Everyone dresses
up, the lights are turned off, and the lanes light up. Excitement
mounts as the pins begin to glow in the dark. Scott Dayton
has put a new twist on the original Atari Bowling to give
the feel of a real cosmic bowling night. If you consider yourself
to be a bowler at heart, or just love a casual game of bowling,
this hack is not one to be passed up! |
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Crack'ed
This game was developed concurrently for the Atari 2600 and
7800, but only the 7800 versiono was released. The 2600 version
only has three levels as opposed to six on the 7800, but those
three levels are well utilized considering the limitations
of the 2600.
As
an Ornithologist, you must protect the eggs of the South
American Hornbill that are nested in your tree. Various
predators attempt to steal the eggs from under your nose.
Using your slingshot, you must defend the eggs until the
timer runs out. If a predator steals an egg you still have
a chance to save it, but you risk losing other eggs from
the tree while you are distracted.
Next
you must protect the Hornbills that have chosen to nest
in the sewers, where the gameplay is the same as the tree
level. Finally you move onto a bonus round at the Rooster
Ranch, here you must shoot roosters that pop out of windows.
This
version of Crack'ed was released at the 2002 Classic Gaming
Expo, complete with a unique label, box and instructions.
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$29.75
Final Copy
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Crazy
Balloon
Crazy Balloon is a port of the 1980's arcade underdog,
which is the grandfather of games like Kuru Kuru Kururin.
In Crazy Balloon you must carefully navigate your balloon
through many varied levels full of different dangers. As if
navigating these treacherous wasn't already nail biting, you
will encounter additional hazards such as moving spikes or
"Hurricane Man", who will try to blow you against
a spiked wall!
Author
Manuel Rotschkar programmed Crazy Balloon. The game
includes all 16 levels from the arcade game as well as additional
surprises you're not expecting! All the obstacles from the
arcade have been reproduced as faithfully as possible, with
only a few elements replaced with Atari 2600 exclusive obstacles.
If you're a fan of the arcade game, you won't be disappointed!
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$29.75
Final Copy
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Crazy
Valet
Crazy Valet is a puzzle game where the objective is
to remove your car from a crowded parking lot, but in order
to do so you need to first move cars that are in your way.
Are you skilled enough to extract your car in the least possible
number of moves? Crazy Valet features 80 unique and
challenging levels. |
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$24.75
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Cyplix
(NTSC)
The
year is 2384 and mankind has been exterminated. What started
off as a fad in the 1980's known as Pac-Man Fever has evolved
and become a cult. The Ghost Overlord known only as Cyplix
recognized by his one eye is the center of this new civilization.
His monuments are situated on all continents glorifying
the greatness that is Cyplix and his Ghost Religion.
You
are Pac-Man and your battle starts with the elimination
of the Sea-Ghosts. In the sea you will battle new Ghost
enemies such as Danny, Quinty, Babo, and Cipa. There are
also the three Sea Cy-Ghosts known only as Cpuwiz, Kepone,
and Ezzy who religiously guard the Cyplix's captives: E.T.,
E.T. Junior, and Ms. Pac-Man. They are in suspended animation
and you must free them, as they are mankind's only hope
in defeating Cyplix and his Ghost Religion.
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$24.75
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Cyplix
II: Kepon's Revenge
The
year is 2400. After the rescue of E.T., Ms. Pac-Man and
E.T. Junior by Pac-Man, Kepone realizes the great lie of
Cyplix and his Ghost Religion. Kepone escapes his underwater
prison and takes to the skies to work with Pac-Man in helping
free the recently imprisoned E.T.. You are Pac-Man
and you start by collecting artifacts in the deep ocean
which will make a key to free E.T. You will have to avoid
genetically engineered creatues such as Oceanic E.T.s and
Aqua Pac-Mans while eating any Sea Ghosts you find. Not
all the artifacts are in the Sea, so you must enlist Kepone's
help in order to retrieve more artifacts from the high skies.
But be careful, Cyplix has made a race of Cloud Ms. Pac-Mans
that will prevent Kepone from capturing Sanfransiscoitte
HSWs otherwise known as Jerome Domurat Clones.Can you
save E.T. from his worst fate yet?
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COMING
SOON
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Dark
Mage
If you've ever played a classic text adventure, a genre made
famous by Infocom in the early 80s, then Dark Mage
will be an unexpected pleasure for you. Greg Troutman managed
to squeeze a text adventure into an 8K Atari 2600 cart, and
although it's much simpler in execution than Infocom's offerings,
it's an enjoyable game nonetheless.
In
Dark Mage, you play the role of a jester banished
from your kingdom and your goal is to find and return the
king's black rose. As in most text adventures you explore
the game world by moving through the four compass directions,
find and use items and talk with characters you encounter
along the way. This is all accomplished with relative ease
through the use of the joystick controller, there's no typing
here!
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$39.75
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Depth
Charge
THE WOLF IS LOOSE!
As a U-boat Commander, your orders are simple: Sail the cold
Atlantic waters and engage in unrestricted warfare with Allied
supply lines, firing torpedoes at anything that moves. But
now you're separated from the wolf pack and running silent,
surrounded by an enemy convoy carrying plenty of depth charges.
Nobody gets medals for sneaking away...
This
was originally planned as a pack-in cassette game for Amiga's
Power Module peripheral. The game was billed as the 1st
"machine-interactive video game“ offering head-to-head play,
with one player the submarine commander and the other the
destroyer captain. Each player would have had their own
screen display and set of commands. The Power Module was
dropped in favor of the Power-Play carts, and the game's
development only went as far as this version.
The
half that exists is the submarine commander part, and is
similar to Sea Wolf. The missing half would have been similar
to Atari's Depth Charge or Sega's Sub-Scan.
Only 100 boxed & numbered copies were produced. This
is an 4K cartridge.
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$22.75
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Drakon
Croisade
This adventure game is based on the original Atari 2600 game
by Warren
Robinett, but it has more rooms, improved graphics, and even
a few bonus
features. The castles look more like castles, the dragons
look more like
dragons, and the rooms are less blocky. The backgrounds are
colored which
further enhances the graphical improvements of the game.
The game play is very much the same. The object is to find
the chalice and
return it to the gold castle. That pesky bat is still around
and he has a
new trick up his sleeves. He now has the power to revive dragons!
So even
if you have killed all the dragons the way home may still
not be safe. In
order to gain this ability the bat had to give up his stealthiness.
He is
silent no more! Whenever he appears on screen you will hear
the flapping of
his wings. The sound will bring terror to your heart, especially
if you
happen to be carrying the golden chalice at that time.
There is a nice bonus to opening the gold castle. Inside you
will find a
magical doorway which will transport you half way across the
kingdom. Since this kingdom is larger than the original game
this warp device will come in handy from time to time. So,
if you like the original Adventure game, you
will certainly like this one. It's more of the same fun in
a different
kingdom. |
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$29.75
Final Copy
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Elevators
Amiss
Atari 2600 homebrew author Bob Montgomery, whose previous
2600 creations include Go Fish! and Reindeer Rescue has created
his third 2600 homebrew game--Elevators Amiss!
In
Elevators Amiss you are a maid working in a hotel gone crazy!
Normally the night shift is pretty uneventful, but tonight
the hotel's elevators have taken on a life of their own!
You need to get to the top of the hotel, but the elevators
are simply not an option. To get to the top floor you will
need to race along each floor of the building to the stairs
while avoiding the out-of-control elevators! And when you
do reach the top, you're work isn't done as you need to
tackle the next hotel, also suffering the same problem!
Compatible
with Richard Hutchinson's AtariVox.
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$29.75
Final Copy
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Encaved
Darkness. Your head aches. Where are you? What happened to
you? Then you remember the steady beep of a technical device.
You start groping for the source of the tone and find a PDA
laying near your legs. You grab it and watch its display.
You
stare at the screen and can't tell what the numbers stand
for. You stand up and move a step to the right and come
to know that the small dot on the screen represents your
position. You continue walking, but a wall abruptly stops
your movement. You are in a giant maze and the PDA screen
shows the map of this big dark surrounding!
While
examining the electronic device in your hands you find a
button and a small stick. Your curiosity and raising panic
results in pushing the button instantly. You are still standing
in complete darkness, but the screen shows something like
a spotlight. It seems to be produced by a radar spot scanning
the caves. Moving the small stick while the button is pressed
moves the spotlight around the maze on screen. You spot
ways and walls on screen and decide to follow the lanes
and hope to find an exit somewhere... unfortunately you
come to know that the numbers in the top right corner of
the screen are counting down and you feel that it can't
be any good if this timer reaches zero.
Encaved
is Simon Quernhorst's fourth Atari 2600 homebrew game! The
game starts with the screen showing a black maze within
border lines. Your position is represented by the small
cursor in the left down corner. Moving the joystick starts
the countdown timer and you player moves through the maze.
You can't move further when you run into walls. Pressing
the fire button lightens the spotlight on your screen. You
can move the spotlight around with your joystick while you
keep the fire button pressed. A box is hidden somewhere
in each maze. Locate it with your spotlight and collect
it with your player to gain more time. As soon as you found
an exit and moved through it with your player, you receive
the remaining time as points. If you know the maze very
well already and manage to navigate through it without switching
the spotlight on, you score double points. After having
escaped a maze a door closes behind you and you come to
know that the next maze is already awaiting your exploration...
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Entity
"What you can't see CAN hurt you!"
Force the Entity to move to the highest possible level of
existence, through portals in horizontal barriers that continually
keep scrolling down. This must be done as fast as possible
to prevent the Entity from being pushed into the vat of
liquid helium at the base of the screen.
The joystick controls 2 vertical containment walls. You
must move the walls to the edges of the portal. When a wall
is in position, it locks in and turns red; when both sides
are locked, the Entity will pass through the portal. When
you lock the first wall, the Entity will then sense that
you are about to trap it, and it also turns red and speeds
up. This makes it harder to lock the other side!
Can you avoid the Entity's chilling destruction before running
out of energy?
This
version of Entity was released at the 2003 Classic Gaming
Expo, complete with a unique label, box and instructions.
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$34.75
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Escape
It!
Escape
It! is based on the European VideoPac (Odyssey2) game
"Labyrinth." It is a two-player race to the exit
game through a maze that is constantly changing while you
navigate through the maze.
Escape It! is the FIRST VCS HOMEBREW GAME
TO USE THE BANK-SWITCHING TECHNIQUE AND THE SARA "SUPER
CHIP."
Since special parts (which are difficult to locate and limited)
are required to manufacture this game, the price is a bit
higher than our other homebrew games.
Only FORTY cartridges were manufactured.
This is a Good Deal Games EXCLUSIVE release! |
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$29.75
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E.T.
Book Cart (w/ Alamogordo Landfill
Game)
Gray
Games in conjuction with Good Deal Games, brings you one
of the most revolutionary modern technologies—known as the
e-book--retrograded for the Atari 2600, simply and concisely
known as the E.T. Book Cart. E.T. The Extra-Terrestrial
for the Atari 2600, the game that some say brought down
an industry, is looked at through various means, and is
immortalized even further by a cartridge book focused on
the game that helped bring about the video game crash. Use
your joystick to choose from the chapters you wish to read
or the game you wish to play. Go from page to page with
ease as you learn more and more about what the world of
E.T. is all about.
Table
of Contents:
The Wisdom of E.T.
2nd Interview with HSW
Ode to HSW
Secrets of E.T.
E.T.'s Transmission
Alamogordo Landfill
Hear
the Ancient Wisdom of E.T. through various philosophers
both past and present from around the world. Read how Howard
Scott Warshaw explains E.T. Pit Theory in the follow-up
interview to Charles F. Gray's infamous 1st interview of
HSW. Read the poem that almost won an E.T. Sweater. E.T.
Historian Random Terrain reveals Secrets of the E.T. game
and describes how E.T. transcends the Adventure Template.
Listen to the actual E.T. signal that E.T. uses to call
the mothership. Play the highly addictive game Alamogordo
Landfill and help send buried E.T. cartridges back to the
future. What are the secrets of E.T.? And is there
really an E.T. 2 Prototype in Paris, France?
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$24.75
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E.T.
Return to Earth
E.T.:
Return to Earth is an unofficial sequel to the infamous
1982 Atari 2600 Video Game "E.T. The Extra-Terrestrial."
The
E.T. is lonely for friend Elliot. The E.T. not wanting his
kind turns to earth and find mars monsters that eat people
and make prisoner to Elliot. The E.T. get angry and have
to make Elliot safe. WATCH OUT! Mars monsters HUNGRY. Points
go high if weapon made and the E.T. make Elliot safe on
earth. If Elliot not rescue and time make zero, the E.T.
will die too. You be brave. The E.T. must be brave to help
friend Elliot and in truth she make earth happy and well.
E.T.
having returned to Earth, discovers that Space Invaders
have invaded and conquered the Earth. E.T. Knows that he
must rescue Elliot and the other Earthlings by making a
neutron bomb with Earth technology. Once the neutron bomb
is created, E.T. will call his ship, bring the weapon into
space and launch it.
Little
does E.T. know is that Howard Scott Warshaw has teamed up
on the side on the Space Invaders to help them convert the
Earth's environment into an environment very much like the
Space Invaders home planet. The Space Invaders have promised
Howard Scott Warshaw immunity from the I.R.S., worldwide
distribution of his books, and rulership over the area of
California.
You
are E.T.!
Can you defeat the Space Invaders and Howard Scott Warshaw?
Download the MANUAL
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$29.75
Final Copy
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Euchre
Euchre is an adaptation of the card game of the same name
that is popular in the midwestern and northeast United States.
Includes
cartridge and a full-color, sixteen page manual.
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$29.75
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Explosive
Diarrhea
Someone at the Redneck family reunion forgot to check if the
clams were any good before serving them. Turns out they weren't.
So now everyone has to go to the bathroom. Unfortunately for
the Rednecks, they held their family reunion next to a minefield
and the outhouse is on the other side of it! How many Rednecks
can you guide to the outhouse?
Comes with cartridge and full-color manual. |
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$29.75
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Extra-Terrestrials
The long-lost Atari game originally developed by Skill Screen
Games of Ontario, Canada in the early eighties. Syd Bolton
and The Personal Computer Museum released 100 copies which
quickly sold out in advance before even shipping. We helped
them with the release of the game and per our agreement are
now able to sell copies exclusively on the GDG Homebrew Heaven
website.
Price includes a $5 donation to the Personal
Computer Museum. |
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$24.75
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FAILboat
FAILboat is a beer and pretzels game -- you play
it with a bunch of your buddies just for laughs. You
control the boat that starts in the middle of the screen.
You have about two minutes to rack up the highest score you
can while not touching the top or bottom of the screen (which
freezes your score) or the runaway boat going the other direction
(detracts points from your score). There are also currents
to watch out for, as they can push your boat into the obstacles
and you have to compensate for that. Since the score
racks up so quickly and the obstacles are hard to avoid, determining
the winner sometimes comes down to just a few points.
It's everything a party game should be -- simple to pick up,
over with quickly, and keeps the players bunced up enough
that you don't know who's ultimately going to win.
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Fall
Down
Fall Down pits the ever-opposed forces of RED and BLUE
against each other in an ultimate battle to capture scrolling
platforms! The first player to fall past a platform captures
it and scores a point. Taking time to collect power-ups can
give some advantage, but taking too long only results in death
at the top of the screen. Watch out, because as you progress,
the platforms slowly accelerate!
Fall
Down includes both two-player and single-player modes
against a highly effective computer opponent. Fall Down
includes eight game variations!
Compatible
with Richard Hutchinson's AtariVox.
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$24.75
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Fish
Fight
As a hungry dolphin you must fight for fish in competition
with a hungry shark. Make contact with the enemy and you'll
find yourself temporarily stunned while the shark forges ahead.
Retaliate by snatching a starfish and hurling it back at him!
Can you "out-shark" the shark and devour more fish?
Don't forget to surface for air, or it is belly-up for you!

For one or two players. Limited to only 20 copies.
Originally meant to premiere at PRGE 2020 (cancelled
due to COVID19) |
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Flap-Ping
A combination of Pong and Joust." FlapPing,
at its core, is an oldschool Pong Deathmatch... but
with a "flap" button. Each player flaps furiously
to prevent the opponent from getting a ball past and scoring
a point.
FlapPing
features two primary game variations, a "classic pong"
mode which resembles the classic Pong arcade game,
and "poorlords", where each player must defend
a wall in a manner similar to the arcade game Warlords.
You can play another human, or take on all the AI might
of your Atari 2600. The Pterodactyl of Joust also
makes an appearance in FlapPing, adding an unpredictable
element to the gameplay!
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Four-Play
Four-Play is a classic board game that has finally
made its way to the Atari 2600. Four-Play has easy
to learn rules, but don't expect to become a master as easily!
Red and Blue take turns dropping marbles into an upright board.
The first player to align four marbles horizontally, vertically,
or diagonally wins! Pit your wits against the computer A.I.
at four difficulty levels, or play against a friend in two-player
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Funky
Fish
Monsters have taken over the ocean and enlisted the creatures
of the sea as their guardians. You are FUNKY FISH,
and it's up to you to rid the waters of the armies of evil!
Shoot small enemies with your bubble cannon to turn them into
fruit, then steal the monster's energy! But don't get too
confident, the next wave is faster and nestled amid an ocean
bed of obstacles! One wrong move and you're sunk! Are you
fish enough to save the ocean?
Funky
Fish is a port of the 1981 arcade game by Sun Electronics.
It was programmed by UA Ltd., the same company that programmed
all the games for the Emerson Arcadia 2001. It's unknown
why this game (and the other UA prototypes) was never released
commercially.
Funky
Fish includes a professionally printed box, manual and
label.
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Gingerbread
Man
Unrefined sugar, flour, ginger and heat have combined magically
to produce consciousness and mobility in a delicious culinary
confection. You, a Gingerbread Man, find yourself baking
in a gas-fired oven, and you must find a way out! Gingerbread
Man is based loosely on the popular childrens story
of the same name. And although this game is appropriate for
children, its not childs play!
In
Gingerbread Man you must fight your way through 20
levels consisting of five unique game-play screens, facing
a variety of obstacles and challenges in order to survive!
In the first level you begin in a hot oven where you must
escape before being cooked alive! Once you break free from
the oven, you find yourself in the dining room where you
need to collect all of the balloons and float up to the
roof through the chimney. Now that you're on the roof you
must build a bridge to a nearby tree while fighting off
cats and birds that want you for a tasty treat! Once in
the tree, you need to evade all the dangerous creatures
in the forest (will you ever get a break?) And if you do
escape the forest, you enter a cave where you must fight
off your most fearsome enemy yet!
Once
you defeat the boss, to your dismay you are captured again
and put back in the oven too cook some more, and this time
the heat has been turned up! Will you ever escape? Can you
battle through 19 levels to have your chance to out-fox
the final boss and win your freedom?
Gingerbread
Man includes three game variations: default, expert
and a special mode made for children.
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Go
Fish!
Go Fish! is an original game loosely based on the Intellivision
game Shark! Shark! - you are a wee fish and, to survive,
you must eat other, smaller fish to grow. But watch out for
the shark, as he's also on the hunt for food and you could
be his next meal! Go Fish! features extensive, continuously-playing
music as well as a two-player battle mode.
Compatible
with Richard Hutchinson's AtariVox.
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$24.75
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Goblin
Chaser
Remember the good old days playing Dungeons & Dragons
with your friends? Well these days are back with Goblin
Chaser. Lord Gray has requested your attendance at his
Castle. He requests your help pushing back the goblin invasion
before it is too late. You are a great warrior who must seek
out and slay the evil goblins who are infesting the Kingdom
of Zumwalt. Can you slay the beasts or will the land be overrun
by the goblin horde. |
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Gunfight
It's shoot-out time and you've got to be faster than your
opponent or the computer. Move, dodge, or hide behind a covered
wagon or cactus. But whatever you do, don't waste your time
because your opponent is shooting back. Take your position,
aim, and fire before he gets you...
Gunfight is the first release from Manuel Rotschkar
and is heavily inspired by the 1975 Midway arcade game Gun
Fight. Gunfight features eight-way movement with
the four gameplay modes.
Includes
cartridge and full-color manual.
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$24.75
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Hot
Box
The classic sandlot game is now on the Atari VCS. Hot Box
is for 2 players and uses the joystick controllers. Players
alternate between controlling the runner and the throwers.
When the runner is tagged out while off base, the players
swap roles. The first player to steal 11 bases wins the game.
For two players only. Limited to only 20 copies.
Originally meant to premiere at PRGE 2020 (cancelled
due to COVID19) |
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Hunchy
2
"For though he was gentle and kind, it was Quasimodo's
crime to have been born hideously deformed. But one day his
heart would prove to be a thing of rare beauty. She was Esmerelda.
The victim of a coward's jealous rage, she is unjustly convicted
of a crime she didn't commit. Her sentence is death by hanging.
Only one man can save her --Quasimodo." Victor Hugo
Hunchy
II is a sequel to the 1982 classic arcade game Hunch
Back which is loosely based on the novel "The
Hunchback of Notre Dame" (1831) by Victor Hugo.
Your task is to guide the hunchbacked Quasimodo in his quest
to rescue the gypsy girl Esmeralda from the cathedral of
Notre Dame. To succeed, you must collect all of the bells
in each cathedral room. You must also avoid any incoming
missiles and the fearsome cathedral guards.
Hunchy II contains 14 levels of increasing difficulty.
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$29.75
Final Copy
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INV+
INV+ is an original take of the arcade classic Space
Invaders for the 2600 and was a collaborative effort between
Erik Mooney and Piero Cavina. This is the only version of
Space Invaders for the 2600 to feature 11 invaders
per row, matching the arcade game in this regard. INV+
also features a simultaneous two-player mode.
INV+
is the successor to INV, with several improvements
over the original game including: Scoring
more closely matches the original arcade game,
added an Invisible Invaders mode, player death sequence
improved and animated, hidden easter egg added and more.
Includes
cartridge and full-color manual.
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COMING
SOON
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Jammed
Jammed is based on the board game Rush Hour.
In this version, you must steal the car of your dreams from
a crowded parking lot, but you must first move all the cars
that stand in your way! Jammed features 600 unique levels--can
you solve each of them in the minimum number of moves?
This cartridge has both NTSC/PAL support built-in!
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$26.75
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Kabobber
Control one to nine hopping creatures in unison. They hop
in realtime as opposed to turn-based. Hopping on enemies
first enables you to add baby creatures to a waiting queue
which you can then add to your group at any time with the
action button. Baby creatures can only grow to full size
by hopping on the green enemies. Anything else will kill
them. Alternatively, being hopped on by enemies causes you
to lose that specific creature. There are various enemy
types including an indestructible boot! The ultimate goal
each level is to catch up with the pink creature before
it reaches the rainbow finish line at the end.
Kabobber comes in the standard Activision style cartridge
case.
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$22.75
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Kar
Kombat
Steer your car through the maze hunting your opponent. Target
them and then blast away until victorious... or obliterated.
This game includes four pre-programmed mazes for variety.
Please note that this a 2-player game only.
This game was released at
The Video Game Summit! Limited to twenty Copies! |
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$24.75
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Keepaway
The objective of Keepaway is to keep / get four points to
win the match. Deliver the puck to your goal to score. When
the two players fight for the puck, the highest player wins.
The top and bottom of the playfield are fumble areas where
the puck may be dropped. The player with the puck moves slower.
* Deliver it to the other players goal to give them a point.
Loose a point if the other player scores. |
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RETIRED
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Kite
Programmed deep beneath the surface in the Homebrew Heaven
underground lab, this is a Good Deal Games EXCLUSIVE release!
PLEASE NOTE: This game is PAL ONLY,
and will NOT play correctly on US televisions.
It is weekend time and you decide to spend a nice day
with your brand new ELLIOT kite. You awake and get up early
in the morning, drive outside the city and launch your kite
before the sun has even risen. Unfortunately the weather is
not as good as expected, but you still stick to your plans...
You control your kite with lines attached to handles in
both of your hands.
Pulling each line makes the kite turn into this direction.
Try to collect as many dots as possible and avoid any collision
with lightning, the bird and of course the ground. Your
kite can take three hits of the lightning or the bird before
it crashes. The color of the kite gets darker with every
hit.
Programmed by Simon Quernhorst.
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$26.75
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Kung-Fu
Combat
Everybody was Kung-Fu Fighting...
and now you can too! If you played Froggo's Karate
on the VCS, you were certainly disappointed. Good Deal Games
has taken it upon ourselves to right their wrong. Programmed
from the ground up by Edward Smith, this is the first one-on-one
fighting game worth your time on the 2600. Punch, Jump, and
Kick your friend or compete against a very smart computer
opponent. If need be, practice against missiles in the training
mode.
Released at the CORGS show in the summer of 2019.
Only Thirty copies manufactured. |
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$54.75
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Kung-Fu
Combat 2
Your
betrothed sweetheart, the beautiful Princess Hana, has been
captured by the evil martial arts master Aku, whose romantic
advances she once spurned. She is being held prisoner inside
his compound on the Island of Shima. As an accomplished fighter
yourself, you resolve to sail to the island and rescue Hana
from the clutches of Aku.
But beware: Aku has fighters who will try to stop you. You
must defeat them, and also deflect the obstacles they will
hurl at you along the way. Once you make it to Aku’s dojo,
you must square off against him. Only after defeating him
can you and your beloved Hana live happily ever after Are
you skilled enough to save her, or will you, too, end up a
prisoner in Aku’s dungeon.
Engage in this campaign to save the beautiful Hana or fight
head-to-head against a human opponent in 2-player mode.
Only 100 copies manufactured. HUGE 32K game. Title screen,
multiple levels, huge sprites, map screen, bonus boards, credit
screens, and even animated backgrounds. This title is one
of the most technically impressive and far-reaching titles
ever released on the VCS!
Kung
Fu Combat 2 includes a professionally printed box, manual,
label, and headband. |
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Lady
Bug
Its dinnertime and Lady Bug is ready to eat!
Take a stroll through the garden and nibble on the rows and
rows of pretty flowers. Be careful though there are
many dangerous insects that just love to eat ladybugs
and theyre fast too! Block their way by swinging the
gates closed, and stay away from the deadly poison. Oh
and dont forget to collect the bonus prizes to get the
help of other ladybugs and a special invite to the Veggie
Bounty Harvest! GOOD LUCK!
While
many prototypes of unreleased games have surfaced over the
years, there are a few notorious titles that have not. This
includes Lady Bug, a title that appeared in arcades and
was even advertised in Coleco's Atari 2600 Catalog, but
never saw the light of day. It's not even known if work
was ever begun on the Atari 2600 port. Well, Atari 2600
fans no longer have to wait for a version of Lady Bug,
as Atari enthusiast John W. Champeau has developed a remarkable
2600 version!
The
object of Lady Bug is to clear the maze of all the
dots while avoiding up to four insects. Once all four insects
have entered the maze, a bonus vegetable appears in the
middle. Eating this veggie not only earns big points, but
also freezes the insects for a few seconds. Also appearing
in the maze are hearts that increase the bonus multiplier
and letters that can be used to spell EXTRA for a bonus
ladybug or SPECIAL to earn a round in the bounty harvest
maze full of vegetables to eat! If the insects start to
gain on the ladybug, she can use the revolving doors to
block their attack as she tries to clear each maze. When
all flowers and items have been collected, you advance to
the next level where the insects are even faster. The game
ends when the last ladybug has been eaten.
If
you've ever played Lady Bug in the arcade or on the
ColecoVision, you'll be amazed at how faithful the 2600
version is to the original!
Includes
cartridge and 12-page, full-color manual.
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Lasercade
A 3-D shooting gallery. Blast the targets before the time
expires, but be sure to avoid hitting the rotating mirrors
or you may just be your worst enemy and blast yourself.
Originally designed by 20th Century Fox, Lasercade was eventually
released at the 2007 Classic Gaming Expo, complete with a
unique label, box and instructions. |
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COMING SOON
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Lord
of the Rings: The Fellowship of the Ring
In this text adventure by Adam Thornton, you play the role
of Frodo Baggins, hobbit and inadvertent Ringbearer. Your
mission is too take the Ring to the Inn of the Prancing Pony
in Bree, where you will meet the wizard Gandalf and deliver
the Ring into his care.
Comes
with cartridge and full-color manual.
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$24.75
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Marble
Craze
The concept for Marble Craze arose from those wooden
games that have two knobs used to tilt a board, rolling a
marble through a maze in an attempt to avoid the holes. To
properly simulate one of these games, both paddle controllers
are utilized, one to control the vertical movement and the
other to control horizontal movement. A simultaneous two-player
mode is also available.
Includes
cartridge and full-color manual.
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$28.75
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Mazy
Match
This game is fully playable. Originally meant to be released
in 1983 by the Taiwanese company Datatech. Features include
a 2 player mode and eight difficulty levels.
Walk
an invisible path on a randomly generated grid to the top
of the screen in order to touch symbols. Be sure to avoid
UFO's and bird droppings.
Reaching
a plus (+) sign nets you 1000 points and allows you to destroy
UFO's by colliding with them. If you can grab the sword,
you'll be awarded 500 points and the grid becomes invisible
and fully maneuverable. Don't touch the minus (-) sign,
or you'll lose 300 points. Be careful, because sometimes
paths change position and you will fall off and loose a
life.
It is possible to teleport from one vertical path to another.
One reaching a symbol, return to the bottom of the screen
to get new energy.
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Medieval
Mayhem
Fans of the popular four-player Atari game Warlords
will be happy to learn that 2600 enthusiast Darrell Spice
Jr. has created a new 2600 homebrew titled Medieval Mayhem,
an updated take on Warlords. While the original version
from Atari is still a blast to play, Medieval Mayhem
adds arcade features such as the launch dragon, multiple fireballs
and a level of polish missing from the original 2600 release.
It also includes a menu to select options before starting
the game. Medieval Mayhem is a frenetic multi-player
game that you can enjoy against your friends (up to four people
may play) or against the computer AI!
Features
include: Launch
dragon, multiple fireballs, 4 AI levels, options menu, stereo
sound, titlescreen music, demo mode, individual player catch
setting and fireball flareups.
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$29.75
Final Copy
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Melbourne
Tatty
So youve decided to seek your fortune as an adventurer?
Explore the mazes of Melbourne Tatty for elusive and
valuable treasures. Just be careful, as this is no average
maze--the walls shift and move with a life of their own to
confuse and disorient you. And beware of the hungry wolf that
prowls the maze, looking for a tasty morsel just like you...
Melbourne
Tatty features 20 levels where your goal sounds pretty
straightforward: Collect as much treasure as you can! But
what fun is collecting treasure if there's no danger? This
is no ordinary dungeon! Every few seconds the walls move,
potentially trapping you until they move again! Now, this
might not normally cause you too much consternation, except
that you are not alone in this maze! A dangerous wolf is
pursuing you relentlessly, guarding the treasure and trying
to thwart your attempts at taking it! And while the walls
will block you, they won't stop the wolf!
You
do have one tool at your disposal (well, besides your wits!)--at
the beginning of each maze you'll receive three decoys that
you can place one at a time in the maze. After placing a
decoy, the wolf will ignore you until he reaches the decoy
only to discover your deception! You must collect ten treasures
in each maze before moving on to the next. Can you survive
all 20 levels or will you become a tasty treat for the wolf?
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$24.75
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Mental
Kombat
Mental Kombat is a two player puzzle game based on
a concept developed by Simon and a friend originally for the
Commodore 64. The rules of Mental Kombat are as follows:
Each
player has their own color.
You have to connect tiles of your color vertically or horizontally.
You can move every tile of every color, this means that
you could connect a row of tiles of your opponent's color
if you don't move carefully enough.
To prevent deadlock situations you can't undo the last move.
If you complete a row of your stones your opponent will
lose energy.
If one player runs out of energy the battle is over.
Includes
cartridge and full-color manual.
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SOLD OUT
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Merlin's
Walls
Find a way out of the intricate maze before your countdown
timer runs out! Use dynamite, get energy, and discover special
walls in your attempts to escape from the 16 levels of Merlin's
Walls!
Merlin
had tolerated your disobedience before, but this time it
appears he's tired of your games. It would seem that Merlin
has teleported you into a strange maze with no roof, exposed
to an empty, black sky! Now you must use your intelligence,
something Merlin does not believe you possess, to escape
this maze and redeem yourself in his eyes! Merlin has left
you with a map of the first level--but can you find your
way out of all 16 levels before the time expires?
This
is the first game with a real-time 3D engine for the Atari
2600! Merlin's Walls displays its visuals rotated
at 90 degrees, so you will need to adapt yourself or rotate
your television to fully enjoy the game!
Includes
cartridge and full-color manual.
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$32.75
Final Copy
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Minigame
Multicart (2005)
A compilation of several entries to the 2005 Minigame Competition
by Atari fans Chris Walton, Fred Quimby, Bob Montgomery and
Zach Matley. Icludes seven games on one multicart, complete
with an on-screen menu that allows easy selection of the games
as well as instructions.
Includes the following games:Hunchy, Jetman, Nightrider,
Zirconium, Rocket Command, M-4 and Marble Jumper. |
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$22.75
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Miss
it!
In
the fast-paced game of MISS IT!, you must avoid all
the enemies moving and bouncing around the screen. As
time passes, the speed and quantity of enemies grow until
it becomes an impossible frenzy! The game ends upon a collision
– how long can you survive?
This game is graphically representative of early Atari titles,
but PLAYS LIKE A DREAM. We have priced this game accordingly
as a budget title release. The game is not technically groundbreaking,
nor is it fancy, but it is JUST PLAIN FUN!
Only Fifty copies manufactured. |
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$24.75
This game was released at
The Video Game
Summit!
Limited to
Twenty Copies!
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MissADVENTURE
We don't typically deal with hacks, but this one we found
very worthy of a physical release. It is harder and much
bigger than the original Adventure game. The catacombs
in the cave take a while to figure out, and with over 100
rooms, there are a lot of places to look when searching
for a needed object. The dragons have hit points; it takes
several tries to kill one and things can get interesting
fast with five of them roaming the kingdom.
The
randomizing routine in the original version did not separate
the objects very well, and there was a screen roll issue
when played on original hardware; both of which have been
addressed. The room connections have been moved around in
an attempt to make the bat and the dragons move more freely
about the kingdom. A warp room has been added and the fractured
tunnels were changed into a forest to improve mobility.
You can tell what forest you are in by the color of the
trees. Two rooms have been added - a lake and a pyramid.
The object is to find princess Penelope and bring her back
to the Emerald Palace. She is locked away in one of the
3 original castles or the cave. The red key opens the cave,
the Emerald Palace, and the red castle. There are 5 dragons.
A blue dragon named Bargle is intorduced, as well as a baby
dragon named Squeak. Every game is winnable. The keys should
not appear randomly in places where you cant get to them.
There are no secret rooms beyond the solid lines. There
is one room that you can only get into with the bridge.
The bat can pick up the original three dragons, but not
the other two. Bargle likes to guard the red key. The magnet
does not attract the princess, but it will attract the red
key. The magnet only works when it is on the screen. Plus
more!!
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Monster
Ball
It is Halloween and a living crazy jackolatern is on the loose
gobbling up candy and people in the quiet town of Foster.
What can Greg do to stop this evil menace? Greg decides to
go to the local graveyard and cast the spell Animate Dead.
Through the black dirt came forth two drunk zombies Charles
and Derek. Did they eat Greg? No, luckily Greg still had mind
control over these undead creatures. So Greg sent the zombies
Charles and Derek to bounce out this wicked jackolatern out
of town once and for all.
Control Notes:
Fire to pass the TITLE screen.
SELECT to pick levels 1-8.
The game has 10 levels. It is endless but maxes out
at 10.
From level select, press FIRE and up to accept level.
The egg is only in-game, FIRE and down.
The egg gives you 5000 points and can only be done once.
To exit the EGG and resume one presses FIRE and UP. |
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$29.75
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Muncher
You're an astronaut who has crashed on an alien planet. You
must journey across the planet surface to collect and eat
all the food that was scattered around during the crash.
There are native aliens who chase and try to eat you as you
do your best to survive. There are 9 levels where the alien(s)
behave differently.
Comes with cartridge and full-color manual. |
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$29.75
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Okie
Dokie
Okie Dokie is a fast moving puzzle game that challenges
you with 30 preset puzzles and 435 random puzzles. It seems
simple enough, turn off all of the squares. Well, there's
a catch! Every time you select a square, it gets "flipped"
-- if it was on it turns off and visa versa. To complicate
things further, any square directly to the left, right, above,
or below the square is also "flipped."
Okie
Dokie includes a full-color, eight page manual.
This cartridge has both NTSC/PAL support built-in!
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SOLD OUT
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Oystron
"In the Irata solar system lies the planet Stella. It
is surrounded by an energy belt. In this belt there live space
oysters. They make good food, so there are other outer space
creatures living among them, that eat the oysters..."
Oystron
borrows elements of Sinistar, Defender, and Rip-Off.
Your objective in Oystron is to shoot the Space Oysters
and convert them to pearls, collecting the pearls and then
depositing them into the Pearls Zone. Enemies will attempt
to steal the pearls once they reach the left edge of the
screen, so you must act quickly!
Near
the end of each level the Oystron Phase begins, where
the Oystron enters the screen and you must kill him
by dropping bombs, trying not to let him get away. The game
also includes a Warp Phase, where you travel at high speed
between Space Oysters and enemies.
This cartridge has both NTSC/PAL support built-in!
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COMING SOON
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Packrat
It's truly a sad day in the Atari Universe. Evil aliens have
invaded and kidnapped all of your favorite Atari characters.
The aliens are holding them captive and it's your mission
as the Packrat to recapture the characters and restore order
to the Atari Universe.
In each stage you must collect nine Character Icons to uncover
the Magic Key from the Boss Alien. Once you recover the key,
you have saved that character and returned it to the Atari
Universe. There's no time to rest, there are many Atari characters
to save!
Can you save all of the Atari characters??
Can you name what games they are from??
Comes with cartridge and full-color manual. |
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SOLD OUT
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Pesco
Little Pesco must find a new place to live. In his
searches it seems that he found a good home, with lots of
plankton to eat, but...well, it seems that there are three
crabs that are determined to eat him!
Having
just turned two, you were now nearly full size and with
your mother looking after a new litter, it was now time
to take on new responsibilities. The shores of your current
home were becoming too polluted, and your mother charged
you with finding a new home where your family could live
in peace. During your dangerous quest to find a new home,
you rushed into a cave to avoid the tentacles of a frightening
squid! Unfortunately, this is exactly what the squid wanted,
and he quickly dropped a rock in front of the entrance,
trapping you inside! Filled with plankton, your favorite
food, you at first thought this to be the perfect home for
your family until you realized that the maze was also inhabited
by Tribock the giant crab! Can you clear all the mazes of
plankton, eluding the clutches of Tribock to reach the ninth
level?
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$32.75
Final Copy
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Phantom
II w/ Pirate
Phantom II / Pirate is a homebrew cartridge featuring
two games written by David Weavil. Phantom II is based
on an old Bally Midway arcade game of the same name, where
your goal is to patrol the unfriendly skies and shoot down
enemy bombers! In Pirate, you must explore a dangerous
island and find the treasure of evil pirate Chuck DeLuc! The
cartridge features a menu that lets you select which game
to play upon powering up your system.
Fighter
Pilots Needed!
Fight
your way through day and night zones and shoot down the
enemy bomber! Use
the joystick to move your fighter and the fire button to
fire missiles. You only get one life, so avoid colliding
with the enemy jets (you are safe at the lowest level of
the screen)! In the night zone the enemy jets are only visible
when the radar wave passes over them.
You
start with approximately 60 seconds in the guided missile
version and 90 seconds in the regular missile version. If
you can reach and shoot down the bomber (which requires
three hits), you'll be awarded with additional time (represented
by a bar on the left of the screen). The enemy jets get
more evasive and you receive less time to accomplish your
goals with each successive round.
Arrrrr
Matey! X Marks the Spot!
Can
you find the treasure of the evil pirate "Up"
Chuck LeDuc? Beware! His bony corpse wanders the island
looking to protect it! Also watch out for snakes and the
voodoo priestess!
Use
the joystick to move around the island and use your fire
button to fight/pick up items or use an item/enter or exit
the hut. The window color represents what you are presently
carrying (gray - nothing, blue - shovel, yellow - sword,
green - shovel & sword). The color of the display in
the window shows your health. You start with three hit points
(3 - green, 2 - yellow, 1 - red). Snakes have 1 hit point
each. The other enemies' hit points are randomly generated.
There is a flower growing on the island that will restore
your health, but it only works when it is fresh. Only use
it when you actually need it!
The
treasure is marked by an X and you must have the shovel
in your possession to dig it up. Can you find the treasure
before LeDuc finds you?
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SOLD OUT
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Pick
Up
This
is an adult themed game in which you attempt to take a girl
to a hotel for intimate encounters. You control the male character
at the bottom of the screen, and the girl is on a platform
to the left. In get to her, you must shoot various objects
that are falling from the sky such as a heart, a wine glass,
a car, and other items that are deemed as assets to the girl.
If
you accidentally shoot the same type of item twice, you
loose that item and the girl's platform drops one notch.
If the platform touches the ground, you loose a life. Sometimes
a falling item will flash, which means you must shoot it
quickly or you will be penalized. Once you have shot each
type of item once, you run over and "Pick Up" the girl and
take her off the screen.
Next
is the hotel screen, where you and the girl enter the hotel
and close the blinds. The hotel sign then displays your
"score", and level starts over.
Originally
designed by 20th Century Fox, Pick-Up was eventually released
at the 2002 Classic Gaming Expo, complete with a unique
label, box and instructions.
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RETIRED
*UPDATED VERSION NOW AVAILABLE RETITLED
AS HOT BOX*
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Pickle
The classic sandlot game is now on the Atari VCS. Pickle
is for 2 players and uses the joystick controllers. Players
alternate between controlling the runner and the throwers.
When the runner is tagged out while off base, the players
swap roles. The first player to steal 11 bases wins the game.
Gameplay Instructions
1. The runner must be tagged with the ball while off base.
Then the players switch roles
2. While throwing, if the joystick is pressed up or down,
the top and bottom throwers, respectively, will return toward
their bases after throwing. Otherwise they will stay in place.
3. Throwers cannot cross the midway line.
4. Thrower cannot stall------ must throw every 12 seconds
5. Runner must steal a base every 60 seconds
6. First one to steal 11 bases win
7. Runner's initial lead-off toward destination base is limited
while that base's thrower holds ball (P0 difficulty B)
8. Occasional Random throwing errors will happen.
9. Runner will occasionally "fall" (color will turn black
and runner will be immobilized for 1 second).
10. Option to allow “Pegs”, where runner is out if hit by
ball while off base (P1 difficulty A) Runner can side step
in this mode. |
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SOLD
OUT
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Pleiades
Hostile aliens are looking for trouble--and they've found
you! Race to your spaceship, it's time to defend against wave
after wave of alien invaders, attack the mother ship, and
weave through a tight runway of parked spacecraft! If you
survive to the end, get ready, because it's not over yet.
They'll be back--and faster than ever! Are you ready to take
on PLEIADES and save the galaxy?
Pleiades
is a port of the Centuri arcade game of the same name. It
was programmed by UA Ltd., the same company that programmed
all the games for the Emerson Arcadia 2001. Pleiades
features three unique waves of action and seems to be nearly
complete in terms of programming. It's unknown why this
game (and the other UA prototypes) was never released commercially.
Pleiades
includes a professionally printed box, manual and label.
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$29.75
Final Copy
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Poker
Squares
With a blight of card games for the Atari 2600, enthusiast
Brian Watson brings us a new card game, Poker Squares!
In Poker Squares your goal is to place 25 playing cards
(from a deck of 52), one at a time, in a 5x5 grid. Your goal
is to make the best ten (or twelve) poker hands, five horizontally,
five vertically, and optionally the two diagonals, scoring
as many points as possible. Complete rules can be found at
Solitaire Central (the English scoring system is used).
Poker
Squares includes two options to add variety to the game.
The first options allows you to disable scoring on the diagonals,
making higher scores a bit more difficult. The second option
will make the computer deal the first five cards to the
corners and center of the grid. This makes for a much more
difficult game. Author Brian Watson routinely scores 35-45
points, but there are some players who have gotten over
100 points. Can you be in the same league as them?
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COMING SOON
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Poseidon
In ancient times, there was a mighty god named Poseidon who
ruled the sea in peace and harmony. One day an imposter snuck
into the palace and spiked Poseidon's power drink. He drank
more than his usual fill that day and soon was smashed and
passed out. The Evil Sea Creatures then took Poseidon and
dumped him in a remote part of the sea. With the great Poseidon
gone, the ocean soon fell into the hands of the Evil Sea Creatures.
The entire ocean was covered in a depressing, murky darkness.
You, as Poseidon, soon wake up with a terrible headache. Luckily,
the Evil Sea Creatures left you with your Trident. Now it's
time for payback!
Comes with cartridge and full-color manual. |
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SOLD
OUT
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Power
Off!
Robots took control of the system. Deactivate all the energy
pills to switch off the computer!
You
play the role of Brian Mareck, who must deactivate a computer
that has run amuck! This new super computer, designed by
your father, was created to help mankind with its instantaneous
computing abilities. But something went catastrophically
wrong when your father switched the machine on and now you
must run through level after level of the giant laboratory
and deactivate all the energy pills before it's too late!
While doing this, you must avoid the robots, who have been
programmed by the computer to protect it at all costs!
Includes
BOX, cartridge and manual.
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$26.75
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Prehistoric
Times
Prehistoric Times follows the plight of a lone prehistoric
man fighting for survival by hunting wily beasts in a sun-scorched
forest. Nourish yourself on the carcasses of felled prey before
setting off in quest of a mysterious god spoken of only in
legend. Beware, no one has ever returned alive.
Three stages of action: "Hunt for Survival", "Fire
of the Volcano" and "???".
Only a handful of games were released at the May 2009 Too
Many Games show, selling out in minutes. We have acquired
the license and this title is now available again exclusively
through GDG's Homebrew Heaven. |
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COMING
SOON
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Pressure
Gauge
In Pressure Gauge, you play the part of a hot shot plumber
left in charge of controlling a water system in dire circumstances.
You must manually operate the main water valve every time
a pressure spike hits, and all that you have to go off of
is a huge pressure gauge. If you mess up, your young plumbing
career will be over. Succeed and you'll be the town hero!
Comes
with cartridge and full-color manual.
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$24.75
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Pro
Bowling
Larry Kaplan's Bowling game for the VCS in 1979
was good for the time, but this new 2019 release will
really bowl you over! |
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$44.99
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Pro
Golf
Compare the new Pro Golf to Atari's own 1980 original and
be blown away by the difference. This new rendition is programmed
from the ground up and utilizes 16k to bring you a realistic
18-hole golf simulation.
Limited to only 50 Boxed copies.
Premiering at the Portland Retro Gaming Expo (PRGE) October,
2019.
Comes
with cartridge, Box, Score Card, printed Golf Tee stating
"Atari Pro Golf", and a 16-page full-color manual.
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$29.75
Final Copy
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Rainbow
Invaders
It's the year 3006, and the evil Rainbow Invaders
from the planet Pacco, are headed to Earth! They
look like the ridiculous aliens depicted in 1980s arcade
games, but are extremely dangerous and their goal is to exterminate
all humans! You command a fleet of spaceships and you must
defeat all of the Invaders to save Earth! Good luck!
Rainbow
Invaders is a new Space Invaders style game for the
Atari 2600 from Italian developer Silvio Mogno. While many
games of this nature have been released for the 2600 (to
say nothing of the countless Space Invaders hacks), Silvio's
game adds a breath of fresh air to the genre. Yes, you are
shooting at descending waves of alien invaders, attempting
to finish them off before they reach the ground. However,
the aliens also periodically drop one of 16 random Special
Shots, some of which will help and some of which will hinder
your efforts if you catch them. Your ship also features
a shield that will make you invulnerable for a few seconds,
at the expense of not being able to fire again right away.
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$29.75
Final Copy
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Raster
Fahndung
Raster Fahndung is a puzzle game where you must locate
patterns of 6 by 6 squares inside a playfield of 32 by 20
squares. Sounds simple enough in theory, but with the timer
ticking down in the background you don't have the luxury of
carefully scrutinizing the playfield to locate the patterns!
And when you sneak a peek at the pattern (by pressing the
fire button on your joystick) the timer counts down even more
quickly!
The
game starts with the creation of a random playfield consisting
of 32 by 20 squares. Your cursor is located in the middle
of the board. Push and hold the fire button to display the
6 by 6 pattern you must match on the playfield. You can
use the joystick to move your cursor in all directions.
Your cursor points to the top left corner of the 6 by 6
search pattern. Press the fire button when you believe you
have found the correct position. If you are right, you'll
receive points. If you are wrong, the required pattern is
displayed again.
In
a simultaneous two player game, both players must locate
the same pattern, but each player can view the required
pattern individually. The player who finds the correct position
first receives one point. The two player game ends when
the countdown timer reaches 0 or when one player manages
to reach 9 points.
The
left difficulty switch allows you to choose the game timing
mode. "Easy / A" selects the fixed time limit
per level, starting at 90 and decreasing by 5 per level
until the minimum of 20 seconds is reached. All following
levels offer 20 seconds. The timer on the "Hard / B"
setting starts at 90 seconds and you have to find as many
patterns as possible within this period.
How
many patterns can you find before the timer expires?
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$29.75
Final Copy
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Reindeer
Rescue
Reindeer Rescue is an original homebrew game written
by Bob Montgomery. In Reindeer Rescue you must help
Santa rescue his lost reindeer in a journey that has you starting
at the North Pole, racing through frozen tundra, ice caves,
suburbia, and the big city! But Santa is not the athlete he
used to be (1943 state champion in 400m)--he has grown a little...girthy...around
the middle. His doesn't have quite the energy he used to,
and if it drops too low he'll fail in his task! Along the
way Santa will encounter many objects in the air and on the
ground--some will help and some will hinder, so be careful! |
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$24.75
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Road
Duel
Navigate your vehicle in this horizontal racer. Move up
and down with the joystick while avoiding all other cars.
Collect fuel canisters marked as a "F" and once
five have been obtained you can race to victory and to the
next level, where faster action and a greater challenge awaits. |
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$24.75
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Rocket
Pod
Navigate your ship through a series of complex manuevers
through maze walls and other obstacles to the safety of the
landing pad. Rocket Pod features six levels and adds increasing
difficulty for each iteration. |
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$24.75
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Root
Beer Pong
The popular game of Beer Pong with a the root
bark of the sassafras tree and some sarsaparilla added for
good measure. Despite the lack of alcohol, you can play
with or without an "impairment". Can you aim and
bounce the balls into the cups before your opponent?

Limited to only 20 copies. This is a two-player
game.
Originally meant to premiere at CORGS CON
2020 (canceled due to COVID19)
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SOLD
OUT
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Rubik's
Cube
Rubik's Cube 3D is a completely different version of
the Rubik's Cube game that Atari eventually released.
The version Atari released is a pretty simple 2D affair, but
this prototype is an astonishing 3D version of the game. This
prototype was found in 2002 by David Winter and came as a
surprise as its existence was not previously known. This version
of the game includes a solve option and will also allow you
to change the colors of individual tiles. We can only speculate
as to why this version of the game was passed over in favor
of the 2D version eventually released.
Rubik's Cube includes a professionally printed box,
manual and label. |
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$49.75
TWO COPIES REMAINING
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S.A.C.
Alert
You're guiding your plane through a routine surveillance
mission when suddenly, you're surrounded by enemy bombers
and fighters. But they've seen you first. And you'd better
think fast. You squeeze off a few rounds, just to let them
know it isn't going to be easy. You pull back hard on the
stick, and head straight for the sky. It's not going to
be easy for you either...
This was originally planned to be a cassette game for Amiga's
Power Module peripheral, and is one of the games designed
for use with The Joyboard controller. It was later planned
to be 1 of 4 games on Power Play Arcade cart #5. According
to a press kit, this was to be a 1st-person flying simulation
with a true "through the cockpit“ viewpoint and featuring
both land and sea game variations. The game appears to be
complete.
Only 100 boxed & numbered copies were produced. This
is an 4K cartridge.
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SOLD
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Saboteur
You
are Hotot, a cybernetic life form from a serene planet in
a distant galaxy. Unfortunately, even in a galaxy far far
away not everything is as peaceful as it first seems, for
Hotot has discovered an alien missile base hidden on his planet.
Manned by strange blue aliens, these evil intruders are using
your planet as a launching site for their deadly warhead which
is posed to destroy the galaxy's power source. With the help
of the birdlike Gorfons, you must destroy the warhead, and
prevent the destruction of the galaxy! Good luck Hotot. You
are the Saboteur.
Saboteur includes cartridge and manual only.
All boxed versions have been sold, and will no longer be available. |
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SOLD OUT
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Save
the Whales
They Save the Whales was intended to be part one of a trio
of games whose proceeds were to benefit various environmental
groups. Save the Whales was going to benefit Green Peace,
but the game was never released and no funds were raised.
The other games were Dutch Elm Defender and Attack of the
Baby Seals, although neither of those two were ever programmed.
You
control a submarine whose mission is to protect the whales
at the bottom of the screen from the whaling ship at the
top of the screen. Harpoons and nets are thrown down at
the whales and you must shoot them before they hit the whales
or your submarine. You can take five hits before the game
is over and all the whales die.
Originally designed by 20th Century Fox, Save the Whales
was eventually released at the 2002 Classic Gaming Expo,
complete with a unique label, box and instructions.
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$59.75
Final Copy
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Sea
Battle
The object of the game is to deploy your battleships, submarines,
aircraft carriers and more from your harbors. Then strategically
battle your way across the seas in an effort to gain access
and infiltrate your opponent's harbors. It's a bitter fight
to the end!
Sea
Battle was finished at M Network in the 1980s,
but never released. In 2000, Intellivision Productions released
this game complete with a simple box and manual. Sea
Battle is the Atari 2600 version of the Intellivision
game of the same name. At one point it was called High
Seas, which was consistent with M Networks policy
of changing the name of a game when it appeared on a different
system.
This
release of Sea Battle includes a full-color, M Network
style manual created by Dale Crum.
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SOLD OUT
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Seawolf
Seawolf, by Atari 2600 programmer Manuel Rotschkaris,
influenced and inspired by the Midway Sea Wolf and
Sea Wolf II arcade games as well as the Astrocade and
8-bit home versions, but is not a direct port. Seawolf
also borrows elements from Broderbund's Seafox.
In
Seawolf you command a submarine lurking below the
surface of the ocean, where you need to attack enemy convoys
while avoiding depth charges and other dangers. But use
your resources wisely, as you don't want to be a sitting
duck when you run out of torpedoes, or worse, fuel! And
watch out for the Red Cross ships, as they have a surprise
for you if you accidently target them!
Seawolf
features four difficulty settings, with a matching color-coded
score display so you can tell which difficulty setting you
are playing at quick glance. Seawolf is the first
Atari 2600 homebrew to feature 24 pixel wide multicolor
sprites.
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SOLD OUT
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Shaman,
The
You are The Shaman Quinten Todd Mandryk living peacefully
on Earth with your seven cats. You have been teleported in
your terracraft from your forest home on Earth to the far
away Galaxy ST41. There you must do battle against the evil
forces of the undead overlord Darrel the Lich of Whyte. Can
you stop Darrel's wicked plans to destroy Galaxy ST41? |
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$24.75

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Shield
Shifter
Programmed deep beneath the surface in the Homebrew Heaven
underground lab, this is a Good Deal Games EXCLUSIVE release!
Shield Shifter was premiered at GameCore
on Sept. 12th, 2010.
Shoot your way through the Alien shifting shields to give
yourself a clean shot at the attacking Alien Queen.The Alien
Queen shoots lasers and drops sticky bombs. Sticky Bombs will
block your ships path for a few moments. The spaceship moves
closer to the shield each time 10 alien Queens are destroyed.
Play against the computer or duel against a friend in the
2-player Battle Mode. Download
complete instructions. |
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$29.75
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Skeleton+
Skeleton+ is a 3D maze game written by Eric Ball. In
order to escape this labyrinth you need to hunt down and eliminate
80 skeletons lurking about without being killed yourself!
There are eight mazes, with each maze containing 10 skeletons.
Complete all eight mazes and you'll gain your freedom!
Skeleton+
offers: Life and kill counters, new undead locator to help
track skeletons, five vs ten Skeletons per level (selectable),
various difficulty settings and more.
If
your Atari 2600 has been modified for stereo output,
Skeleton+ takes advantage of this to help you locate
Skeletons in the maze!
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$29.75
Final Copy
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Space
Battle
The intergalactic treaty of 2345 has been broken by a race
known as the G'ohrn. You are on patrol in the Gamma Sector
of the Dyni'bian Cluster when you receive a distress call
from Earth outpost #4.
In
Space Battle, you must defend a remote Earth outpost
from attacking invaders! But it's not as easy as it sounds--before
you can even face the enemy onslaught, you must first land
your ship on the outpost's defense platform while evading
an enemy sentry! Once on the platform, you will then face
the first wave of enemy fighters. Can you destroy them before
depleting your fuel supply? To keep your fuel from running
low, be sure to pick up the fuel pods released by exploding
enemy vessels!
After
you destroy the first wave, you'll then be faced with two
morphing Kh'rylian Destroyers, and not only do they not
drop fuel pods but they require several shots to destroy!
And should you survive their fury, you won't have time for
a break, as the enemies will send wave after wave of invaders
to test your mettle!
Game
Variations:
Standard Play, Steerable Laser Fire, No Shields and Disappearing
Enemies
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$29.75
Final Copy
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Space
Instigators
Space Instigators is a version of the popular arcade
game Space Invaders that is more faithful to the original
than Atari's 2600 port. This version fits nine invaders in
a row without flicker, an impressive feat on the Atari 2600.
The graphics, colors and sounds are truer to the original
version than Atari's effort.
Includes
cartridge, manual, and plastic case.
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$27.75
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Space
Invaders Vector
Space Invaders like it was meant to be played!
All of the graphics have been changed to represent the original
arcade version of Space Invaders. Public opinion of
this hack is that it makes Space Invaders much more
fun to play. We certainly agree - taking Space Invaders
back to its roots makes the game all the more enjoyable. |
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$29.75
Final Copy
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Space
Treat Deluxe
In Space Treat Deluxe, you control a ship that must
reach the top of the screen, collect the tasty treat located
there, and get it back to its base at the bottom. Space
Treat Deluxe has a Hi-Score
feature and is fully compatable with Atari 7800. |
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COMING SOON
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Spaceman
Splorf: Planet of Doom
You are Splorf,
Space Corp Sanitation Engineer 5th Class, Lavatorial Division.
A small yet vital cog in the corporate machine. You are good
at your job.
The rumors have reached even the lowest levels of Methane
Station; the harvest ships have brought disastrous news concerning
the defensive system protecting Space Corp's interests from
space pirates and fierce competitors!
"You there", a middle manager shouts at you, "Commander Splix
needs a volunteer! Get your lazy plarp up to level 17 immediately!"
The rumours were true! Exploding gasteroids have damaged the
disintegration fence above planet doom, and Commander Splix
wants you to fix it! Repairman Splorf to the rescue...
Working quickly to fix the damaged shield generator before
evil space pirates steal the precious gas resources from the
planet below, you suddenly see your company issued spanner
drifting off towards the planet.
Using your jetpack you desperately follow the spanner into
a particularly pungent gasteroid field - just as the now fully
operational disintegration fence above you turns itself back
on...
Comes with Box, cartridge, full-color manual and Splorf art
cards.
Limited to only 100 copies. |
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SOLD
OUT
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Squish
'Em
It seems ridiculous - and too good to be true. Are there really
suitcases full of money at the top of those unfinished buildings
downtown? The ones still under construction? And those suitcases,
they're just there for the taking? You would never have believed
it except that the guy who told you about it, a regular union
guy like you, just bought a brand new Corvette. You know that
two weeks ago he didn't have that kind of money, so you guess
he's telling the truth. When you asked him how come he didn't
get the rest of the suitcases, he got an odd look on his face
and wouldn't say another word. Strange...
Your
objective in Squish 'Em is to climb those 48-floor
buildings to grab the cash-filled suitcase at the top of
each one. As if scaling the heights of the buildings was
not dangerous enough, you have to be alert for falling bricks
from above and watch for creepy critters who've made these
buildings their home! Once you reach the top of each building,
you can grab the suitcase and continue to the next building.
Along
the way you'll encounter a wide range of critters that you
must avoid or jump over. You can even squish the creatures
with your feet, but you can only squish each creature once
before they turn white with rage and pop back up, looking
for revenge! Once a creature has turned white you cannot
squish it again! In addition to the creatures, each building
has a bonus item that you can collect to receive an extra
man.
Squish
'Em is a near flawless port of the old Atari 8-bit computer
name of the same name--fans of the original game will be
pleased to see this impressive and addictive incarnation
of the game on the Atari 2600!
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SOLD OUT
FOREVER
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Stacker
Based on the "Skill with prizes" redemption game,
where the goal of the game is to align rows of moving blocks
on top of each other. Stacker for the Atari 2600 is
a limited edition game. LAI games only allowed fifty (50)
Atari 2600 cartridges to be made of their game. |
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SOLD OUT
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Star
Fire
Star Fire is a port of the 1979 arcade game of the
same name created by David Rolfe and Ted Michon and released
by Exidy. Star Fire is a wave-based space shoot'em-up,
with several surprises that you won't find in the original
arcade game. It carefully tries to not only adopt most features
of the original, but to enhance the gameplay wherever possible
as well.
Star
Fires features include:
Title
tune and warp sequences, animated title screen, realtime
calculation of up to 9 double sized, independent moving
space objects, intelligent
anti-flicker engine and 9 different starting waves of increasing
difficulty.
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SOLD OUT
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Strat-O-Gems
Deluxe
Strat-O-Gems Deluxe bears similarities to Columns
and Jewel Master. In Strat-O-Gems Deluxe,
colored gems fall from the top of the screen in groups of
three. Any time three or more adjacent gems of the same color
line up vertically, horizontally, or diagonally they will
disappear. Any gems above them will then fall down; if these
create new groups of three or more gems, those too will disappear,
leading to chain reactions. Your job is to score as many reactions
and chain reactions as possible before the gems reach the
foul line. If any gems remain over the foul line after all
reactions are complete, the game will end.
Compatible with Richard Hutchinson's AtariVox.
This cartridge has both NTSC/PAL support built-in! |
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$24.75

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StripOff!
Programmed deep beneath the surface in the Homebrew Heaven
underground lab, this is a Good Deal Games EXCLUSIVE release!
StripOff! premiered at VGXPO
on Oct. 10th, 2010.
Score
points by killing the alien ships. The game ends when all
of your barrier blocks have been stripped away by the invading
aliens. The alien doubles in speed when your barrier is
reduced to 10 barrier chunks. Barrier gets replenished every
thirty alien kills.
Download complete
instructions.
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$29.75
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Sunset
Drive
This
is the world's first Atari game featuring a high
resolution 96x96 scrolling bitmap. It uses just
about every VCS trick in the book from bank indexing to
interlacing and even flicker display to achieve the first
game of its kind on the Atari 2600 console!
You
are the Candyman and you have just found out your girlfriend
is a user. You are sitting in a dive bar infamously known
as Lusters located on the mean streets of Edmonton,
Alberta. You look around the smokey bar and see users, losers,
and chain-smoking boozers. You finish off your beer and
it leaves a bitter taste in your mouth. It is like you are
looking at a room of living corpses who don't know they
are dead yet. You get up to leave, and a random gal asks,
"Hey babe, can I catch a lift?" You smile, shake your head
and answer, "I don't look back." As you leave Lusters,
you just can't wait to get back to the country. You get
in your old and rusty F-150 Pick-Up Truck and drive into
the country. You feel the gritty road beneath you as your
tires crunch over the gravel road. Wind flies through your
hair as the AM station plays a familiar song. You are going
too fast, but you don't care. "Death makes angels of us
all...", you remember. You just need to clear your mind.
The sun is setting, so what a better time to go on a Sunset
Drive.
You will encounter all sorts of crazy things on the lonely
country road. The longer distance you drive, the more CANDY
you will get as indicated by your CANDY COUNTER. Remember
how much you like giving CANDY to the waitresses at the
bar, so drive well. You will find GAS CANS that will give
you fuel so that you may continue your wild drive and fuel
your TRUCK and lawnmower. There are SLEAZY HITCHHIKERS who
want to catch a ride, but look out, they will rob you of
all your CANDY and slow you down. Beware of those tempting
BOTTLES OF BEER. They will get you drunk and you will lose
1 CANDY for each BOTTLE OF BEER you drink. Also, BOTTLES
OF BEER can slow you down, if you drink too much. Even if
you are wasted, please stay on the ROAD. If you drive on
the GRASS, you will use up more fuel. So keep on truckin'.
You are the CANDYMAN.
Download
the MANUAL
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$59.75
Final Copy
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Swordfight
Two knights face each other at the edge of the universe. They
slowly advance on each other, their laser swords tightly gripped
as they prepare to fight to the death. Destroy your opponent
before being destroyed yourself, no mercy, there can be only
one!
Swordfight
was finished at M Network in the 1980's, but never released.
In 2000, Intellivision Productions released this game complete
with a simple box and manual. Swordfight requires
two players, which is possibly why the game was not released
in the first place.
This
release of Swordfight includes a full-color, M Network
style manual created by Dale Crum.
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$24.75
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Sync
Sync is a unique collection of puzzle and rhythm games
that require you to think fast and improve your dexterity
to get higher scores! Sync includes seven games in total and
you're sure to find several (if not all!) to your liking!
Many of the games have a wide variety of settings for you
to try to keep them interesting--you'll never get bored of
all the variety Sync has to offer!
Compatible with Richard Hutchinson's AtariVox.
This cartridge has both NTSC/PAL60 support built-in! |
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$29.75
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Talvisota
Fight the enemy while watching your heart rate.
You are a sniper in Finland and the Soviet army is attacking!
Hold your position as long as possible to enable the evacuation
of civilians. The score shows how many people have safely
fled because of your brave fight!
Take a look at your heart rate (Heartbeat, Life bar). Every
missed shot and every surviving enemy will increase your heart
rate. A higher heart rate will make it more difficult to aim
targets. If your heart-rate gets critical high, you will surrender
and the game is over. The only way to lower the heart rate
is to hit the tank.
Enemys:
Soldiers. The soldiers try to reach one of the two bunker
in the middle. Try to stop them.
Bunker-Machine-Gun - See the fire from out of the bunker and
shoot it to stop Machine-Gun fire.
Trucks. They will transport supply for the enemy - set it
under fire
Tank. Indestructable with your small gun, but every hit will
reduce your heart-rate. Try to hit tanks as often as possible.
Planes. Slow enough to try to shot them down.
Machine-Gun - Small target but it will not disappear. You
have time to aim and hit the target |
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$24.75
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The
Realm of No!
A great evil has overtaken the upper and lower kingdoms
in the land of Wynnick. Reports of strange creatures both
beautiful and horrific roam the lands. The tyrant ruler
King Bill has twisted the land to meet his own wicked ends.
You have been summoned by Prince Kori of the under kingdom
to defeat King Bill and rid the upper kingdom of this horrible
curse.
As a tribute to both role playing games of the 1980's and
text adventure games for the Timex Sinclair 1000, The Realm
of No! succeeds in both regards. With the exciting adventure
of fantasy role playing games mixed with the gritty feel
of a black and white Timex Sinclair 1000 dream, enter into
the horrifying Realm of No!. We dare you!
Originally written and submitted in 1985 by a writer using
the pen name Kim Ryan, The Realm of No! started out
as a 10 copy module submission to a well known publisher
of role playing game modules. This module was never published,
and never returned to the author, but somehow the 10 copies
made it into private collections. Over the years, various
The Realm of No! modules would be discovered or
rediscovered. Considered vastly unpopular my many modern
role-playing historians, people still seemed to be fascinated
by the history of the module and the strangeness of the
module itself.
Download
the MANUAL
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COMING
SOON
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This
Planet Sucks!
This Planet Sucks by Greg Troutman is based on the
Taito arcade game Lunar Rescue. Your goal in This
Planet Sucks is to rescue colonists trapped on the planet's
surface, while avoiding the asteroid belt between your mother
ship and the colonists. In addition to fighting gravity and
avoiding the asteroids, care must also be taken not to squash
the poor colonists you're trying to save! And to make matters
worse, the asteroids turn into enemy ships after rescuing
a colonist!
Includes
cartridge and full-color manual.
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SOLD OUT
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Toyshop
Trouble
Ah, the Bahamas. Toyshop elves Patrick, Quincy, and Robert
are laying on the beach, relaxing in the sun. Nothing could
be finer than listening to the surf while enjoying a cold
drink. A great reward for having gotten all of Santa's toys
painted in record time. Unfortunately for you, Patrick's idea
of "painting" toys was dumping them all in a bucket
of gray paint. While this technically fulfilled his associates'
obligations (thus their trip to the Bahamas), the toys--alas--still
have to be painted properly.
It's
now your job to clean up their mess, which means properly
painting the toys in time for Santa's departure Christmas
Eve. You must paint the toys as they move along five conveyor
belts. Ahh, but only if it were as easy as it sounds! Toys
must be painted the proper color, and some toys require
two coats of paint (with different colors), and if that
wasn't bad enough, some must have their coats applied in
the proper order! And not that you needed the additional
pressure, but you also have a daily quota to meet. You must
properly paint all the toys that appear on the conveyor
belts each day before the whistle at the end of your shift
sounds!
Santa's
counting on you to ensure that all the toys are painted
correctly! Can you get the job done before Santa's sleigh
is loaded up on Christmas Eve? You don't want to be responsible
for children waking up Christmas morning without toys under
their trees, do you? Time to juggle those cans of paint
and get moving!
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$22.75
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Traffic
Cop: Deluxe Version
It's the classic game of cops and robbers. A simple game with
a simple premise... but loads of fun! Player 1 (cop) must
ram Player 2 (criminal) six times (four if right difficulty
switch is on A) before the timer runs out while Player 2 must
survive in that time.
The Deluxe Edition of Traffic Cop, available only at GDG's
Homebrew Heaven, includes 2 additional single-player levels
and 3 additional multi-player levels and the EXCLUSIVE BONUS
GAME: CAR SOCCER!
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SOLD
OUT
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Ultra
SCSIcide
In SCSIcide you play the role of a hard drive read
head. As the different colored bits scroll by on the hard
drive platter, you need to quickly read them in the correct
order before you suffer a buffer underflow. As you complete
each level, the data scrolls by more and more quickly! How
far can you go? If you're a fan of Activision's Kaboom!,
then you'll love SCSIcide.
Joe
Grand's Ultra SCSIcide is packaged with a 12
page, full-color manual, within an anti-static bag in keeping
with the hard drive theme of the game.
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$29.75
Final Copy
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Vault
Assault
Vault Assault is a game based on the old arcade game
Space Zap. You are stationed in a vault in the center
of the screen, and must protect your base from an onslaught
of enemy ships coming at you from four different sides. As
the game progresses, the difficulty increases. How long can
you survive? |
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COMING SOON
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Venture
II
Venture II: The Abysmal Abyss is the sequel to the
popular dungeon-delving video game of monsters, magic, and
mayhem!
The dungeon's chambers are even more difficult to traverse
this time around. The monsters are faster and more cunning.
But the fabulous wealth you may discover will make the adventure
worth it! (If you can stay alive...)
Take it from us, Venture II is a necessity for everyone's
collection.
Comes with cartridge and full-color manual. |
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SOLD OUT
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Warring
Worms: The Worm (Re)turns
Think of Warring Worms: The Worm (Re)Turns as an advanced
version of the classic Atari game Surround. While avoiding
walls, each worm can shoot a cannon that will destroy a single
block on the playing field, or kill the opposing worm.
Warring
Worms: The Worm (Re)Turns includes a game selection
screen, where you can see and choose numerous options and
several modes.
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$44.75
for the SET
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Wisconson
Political 2-Pack:
MacIver and Balloon Protest
Programmed
deep beneath the surface in the Homebrew Heaven underground
lab, these are Good Deal Games EXCLUSIVE releases!
One game features the Wisconsin
union protestors
and one based on the RESPONSE to the Wisconsin union protestors.
Cartridge 1: MacIver
The story... The game author works for a think tank in Madison,
called MacIver, and during the major protests this year
they were taking pictures and documenting it. There were
some real screwballs that didn't like them hanging around.
There were zombie protesters that interrupted a ceremony
for the special olympics, a guy on a segway who staged disruptions
during committee meetings, and finally there was this guy
in a pink dress who chased their intern around the Capitol
for taking pictures. That's where the idea for this game
came from.
Cartridge 2: Balloon Protest
During the Madison protests this year, protesters started
bringing heart shaped balloons into the Capitol and releasing
them in the rotunda. Their goal was to fill up the dome
with these balloons. One day a staffer, who was going crazy
from the months of protest chanting and singing in the building,
snapped. He grabbed a letter opener and tried to pop these
balloons. So in the game, you try to navigate heart shaped
balloons up into the Capitol dome, while dodging the enraged
staffer.
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$28.75
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Wizard
The player plays as a wizard from Irata (Atari spelled backwards)
and battles Imps. It takes place in a maze
, but it's not a symmetric
battle: the player is faster than the enemy, but the
enemy can go through walls and fire faster than the player
can.
Wizard
was innovative in several ways. There was no need to
aim, as the angle of the player's fire was automatically
sent in the direction of the player's enemy. The enemy remained
invisible when it was behind a wall, making it one of the
first games to implement a line-of-sight algorithm. It also
had a very realistic (for the time) heart beat, which would
become louder as the player got closer to the enemy.
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