SNES sealing (packaging of the games) is a complex
topic, but one which must be understood by the collector
interested in collecting factory sealed (as opposed
to resealed or open) games. Many collectors have the
false impression that if a super Nintendo game does
not have a vertical seam on the back of the box, it
is a resealed game. On the other hand, collectors
are often misled by a picture showing a back vertical
seal (know as the H seal), thinking it must be
ok when in fact it is resealed.
Backing
up for a moment, a game is usually sealed ie the game
box assembled and wrapped, in a factory, contracted
by the game company or distributor or software maker.
The true collector of factory sealed games tries to
avoid games which are not sealed in a factory but
sealed by a video game store or retailer. When a store
seals a game, it means all contents have been opened
and maybe even displayed, and so the game is not new
as it came from the factory. On rare occasions, a
fraudulent seller may even reseal a game, selling
it as new and factory sealed, after he/she has opened
it, played it, or even replaced the contents with
other game parts or material which is not even game
related. This practice may go undiscovered as the
collector buying factory sealed games is not likely
to open the seal and box and examine the inside contents.
The
sealing or packaging of Super Nintendo or SNES games
is particularly frustrating to collectors because
of many acceptable variations in the typical
box seal and because there are so many fraudulent
resealed games looking like factory sealed ones. It
is said that every SNES collector of sealed games
will get taken at least once. This will
more than likely happen with the most demanded, most
expensive games, such as Final Fantasy 2 or 3 as the
seller of such a game has the most profit to be made.
It is much less likely to happen with cheaper less
sought after games as there is no motive to imitate
a factory sealed game since the less demanded game
will most likely not be purchased by a collector,
but a gamer who may actually open the game and find
that the contents are not new.
Nintendo
has complicated this problem. Unlike, PS1, PS2 or
Microsoft X-Box games, the company has never gone
with an adhesive barcode seal under the clear wrapper,
which makes it much harder to tamper with a factory
sealed product. In the case of Nintendo, the game
is simply wrapped and it falls to the collector to
sort out where the game was sealed. I find it very
hard to understand why a game company would not want
to try and protect their product from fraudulent sellers,
but Nintendo, with NES, N64, SNES, and Gamecube has
no protective seal under the wrap, creating havoc
for collectors and at time sellers. An honest seller
may buy a game, even from a retailer, think its factory
sealed, but actually it is resealed by the store,
ultimately leading to a very unhappy buyer/collector
who can tell the difference. Worse yet, the collector
is not sophisticated to know the difference, and the
prize of his/her collection, a game which may have
cost $400 or $500 is a resealed previously opened
game worth perhaps $30.
So
needless to say, its important to know which games
are truly factory and which are not. When starting
to collect, sealed SNES games, it was quickly apparent
that this frustrating problem needed some sorting
out. I wanted to prove to the collectors that games
could be truly factory sealed without a back seam
or with a seam on the short side of the box and at
the same time set up some guidelines for how to recognize
a truly factory sealed product.
It
only makes sense, that when you consider that a factory
may have many sealing machines, and there are many
factories in different countries, that machines are
going to end up producing variations that some collectors
will call "fake, resealed, whatever" when
they are absolutely factory sealed. These machines
probably are not calibrated, and one loose screw or
part is going to produce a deviation from the norm.
I
spent weeks on Digital Press, discussing sealing,
and I was ridiculed on a regular basis by postings
insisting SNES games must have back vertical seals,
or that I was wasting my time exploring the subject
to begin with, as many forum members didnt understand
why one would even collect a sealed game and not play
it. My reply was why collect anything? Lunchboxes,
pencil erasers, whatever? However unlike some collectables,
certain factory sealed video games would predictably
increase in value, an added plus for keeping them
sealed. I then talked with many high end SNES game
collectors who had literally hundreds of games in
their possession, and we compared notes.
From
these discussions, and my personal experience, I assembled
the following list of guidelines to use in deciding
if an SNES game is factory sealed or not. I would
emphasize that this is an evolving science
and the guidelines have been modified many times and
future changes or additions are expected.
THE
GUIDELINES
1)
One typical variant is Made in Mexico, has an H
2) Another frequent acceptable variant is, Assembled
in Mexico, a re issue or 2nd printing by Majesco.
This truly factory sealed variant may not be the same
quality of a First Print, ie. Manuals may be in black
and white or games have less than perfect cartridge
labels, but it is a factory sealed reissue or 2nd
print, and may or may not have H seal BUT MUST have
vent holes in a horizontal pattern in top or bottom
in front or back of box or both.
3) Assembled in Mexico games (this is written in the
right lower corner of the back of the box) often have
a folded horizontal seam across the back of the game,
this is a wide ¾ inch strip created by overlay
of plastic wrap. BUT, on occasion, they may not have
this overlay but hardly ever have the back H seal.
4)
Assembled in Mexico games may have seams on short
sides of the box, with or without a seam horizontally
on the long edge. BUT they should have vent holes
on back or front or both of the box.
5)
Many games will have seams on ONE short edge which
will extend up from long box edge seam. There are
many 3 sided seams involving 1 short sides and 2 long
sides. These may be made in Japan or made in Mexico.
I think this is an example where the sealing machine
misses the back center and puts the vertical
seam on the short side of the box. NOTE THE SEAM SHOULD
NEVER BE ON BOTH SHORT SIDES IN THIS MODEL, ONLY ONE
SHORT SIDE, THE OTHER SHORT SIDE SHOULD BE SEAMLESS.
6)
Assembled in Mexico games will have a different vent
hole pattern than Made in Japan games and even most
Made in Mexico games. Instead of the typical vertical
5 or so holes running top to bottom on the front or
back of the typical H sealed game, these vent holes
are on the bottom or top of the box in horizontal
rows and be just 2 rows or extend up to near halfway
on the box.
7)
Made in Japan games (which may be written on the side
and not the back) are 1st prints
8)
A ROLLER MARK on each side of the vertical
seam is a good sign that the game is factory sealed,
but need not be present
9)
STIPPLING
of the vertical back seam is a good sign that the
game is factory sealed, but that seam can also be
fairly thin and even bent (as opposed to straight)
and still be factory.
10)
If a game has been opened, and resealed, there should
be evidence of this in the form of a white line or
cracking in the back of the flap on the side it was
opened from.
11)
An ACCEPTABLE VARIANT OF FACTORY SEALED should include
the frequently found game, usually Made in Japan,
meeting all of other criteria but has a seam running
edge to edge on one or both long box edges i.e. the
seam doesnt stop short of long box end with
typical puckering.
12)
Most made in Japan games should have the vertical
vent holes one row on front or back or both
13)
A favorite trick of scam re sealers is to take a pencil
or pen and create a back line seam. This
is very hard to see in a picture but the box will
of course show the indentation from the pen or whatever
instrument was used, and when you examine the game
it will not look like a typical seam, but instead
look like more of a separation (which it is) in the
plastic.
14) Previously we said that an acceptable variant
of a factory sealed game, usually made in Japan, can
have the seam extend from end to end on the long sides,
ie not stop short of the long box edge and have the
distinctive "puckering". This is true. BUT,
I would add that many re sealed games also have the
seam go across the entire long edge of the box. They
even have the H seal with a line down the back at
times. The important difference with these resealed
games, is instead of just ending at the box edge,
there is a triangular "flap" which is noticible
in the pictures. If that triangular flap is present
then the game is problably resealed. The quality of
the "wrap" on these games is also different,
the plastic is much heavier than the factory used
plastic wrap but of course a picture won't devulge
that, You will only know it when you get the game
and feel the plastic, especially that part of the
plastic seal making up the triangular overhang at
the end of the long box seam.
The
subject of SNES game sealing is an interesting and
complex one, which I personally find fascinating.
Learning the guidelines will help the collector avoid
large disappointments, many times expensive lessons,
and help sellers evaluate their games as authentically
factory sealed.
A
BIG thanks to Steve
Brinn for his research
and documentation concerning SNES SEALING GUIDELINES