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$42.75
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Alpha
Race
Destroy the droid ships while avoiding space mines and strategically
bouncing off the edge barriers. Alpha Race plays
similar to Omega Race, except that Alpha Race
has an actual race against the timer component that adds
extra tension. Plus, after destroying all the enemies on
a particular level, you must escape by flying into a warp
gate before the new more aggressive opponent blasts you
out of the sky!
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Asteroids
Deluxe
...It seems as though you've been here before - but this
time, it's much worse! The Asteroids are faster,
the enemy ships are much more skilled marksmen than your
first time through this galaxy...and what's this odd hexagon-shaped
craft I keep hearing about? Asteroids plunge at you! Trapped
in a gigantic cloud of asteroids, your struggling spaceship
hurls towards its doom. You'll have to pulverize all the
asteroids with your photon cannon to save your ship
and your life!
Rubble
from an exploding asteroid bounces off your ship's hull.
A glowing blur flashes across your viewing screen. So that's
where the rubble came from! The asteroid was blasted
by an Alien Robot Saucer! Alien Robot Saucers are also trapped
in the asteroid cloud. And they fire at you! You
know that the metal in your ship's hull will register on
their target finders before the asteroids do. The saucers
could be a worse danger than the asteroids! More
rubble strikes your ship. Its hull rings like a bell. If
you don't get busy, that could be your death knell!
Robert
DeCrescenzo brings another classic Atari arcade game to
the Atari 7800: Asteroids Deluxe! If you're a fan
of the original arcade game Asteroids or its sequel,
Asteroids Deluxe, you'll want to grab your joystick
and start blasting! Asteroids Deluxe brings new graphics
and gameplay elements into play, such as the Killer Satellite
that when shot breaks into smaller pieces that take direct
aim for your ship! There are also two new game variations:
Competition Asteroids where you compete against another
player for points (and your shots destroy the other player!),
and Team Asteroids where you and another player share
reserve ships and don't need to worry about friendly fire.
Asteroids Deluxe for the 7800 is an extensively modified
version of the original Atari 7800 game Asteroids.
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Beef
Drop VE
Beef Drop VE is a port of the popular arcade game Burgertime,
which Ken Siders first ported to the Atari 5200 and 8-bit
computers. 7800 owners are in for a special treat, as the
7800 version is even truer to the original arcade experience,
and features better graphics than the 5200/8-bit version,
making the 7800 version the definitive release of Beef
Drop VE.
The
object of Beef Drop VE is to score as many points
as possible by making hamburgers. To do so, Chef Pete must
completely walk over each ingredient (buns, patties, lettuce,
and more) in order to drop it to the next level. When all
of the ingredients reach the tray at the bottom of the screen,
the hamburger is complete! Assemble all four hamburgers
to advance to the next round.
But
in this fast food joint, the food itself can be fatal. While
Chef Pete is scrambling to make his burgers, his mortal
foes, Frank, Mr. Yolk and Dr. Dill chase him relentlessly.
If any of them catch Chef Pete, he loses a life. If Chef
Pete loses all his lives, the game is over.
Pete
is not without recourse, however. By pressing either fire
button, he can sprinkle a dash of pepper on his foes. The
spicy substance stuns his foes for a few seconds, giving
Pete a chance to make a quick escape. But pepper is precious,
and Pete only starts with five dashes of pepper. Collecting
an ice cream cone, coffee cup or french fries earns Pete
one additional dash of pepper.
Beef
Drop VE includes the cartridge and 12-page, full-color
manual. This cartridge has both NTSC/PAL support built-in!
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b*nQ
If you've ever played the 1982 arcade game Q*bert,
then you're already familiar with b*nQ. Ken Siders
has created a faithful reproduction of the popular arcade
game for the Atari 7800 ProSystem.
The
object of b*nQ is to score as many points as possible
by jumping on cubes, jumping on green objects, and luring
the Snake to his death. When all of the cubes have been
changed to the change to color, you will advance
to the next round. After every four rounds you will advance
to the next level. Later levels require jumping on cubes
multiple times and the cubes will change in different color
sequences, increasing the challenge of advancing to the
next round.
b*nQ
supports one or two players, so you can play alone or with
a friend. You can select from one of four difficulty levels:
Easy, Normal, Adept, and Expert, for greater challenges
as you become better at the game. You can also choose whether
your joystick operates in "rotated" mode (where
you rotate the joystick 45 degrees) or operate it in "normal"
mode where you use your joystick's diagonals to move b*nQ
around the pyramid.
Includes
cartridge and four-page, full-color manual.
This cartridge has both NTSC/PAL support built-in!
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Combat
1990
Combat 1990 was the first original Atari 7800 game.
A true labor of love by Harry Dodgson. Similr to the original
Atari 2600 version of the game, you manuever your tanks withini
the playscreen and try to obliterate one another. A new addition
is the inlcusion of shields! However, when you fire your shield
drops making you vulnerable to your attackers. Play control
is enhanced over the original with the ability to steer in
reverse.
Includes game cartridge, box and manual. |
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$18.75
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Coupler
Tired of trying to juggle two controllers together playing
Robotron: 2084 and other dual joystick games? Spending a
fortune on duct tape after you realize that your two hands
can’t hold them alone. Try one of our new CONTROLLER COUPLERS
that do the heavy lifting for you while looking all nice
and fancy!
Works with Attack of the PETSCII Robots, Robotron, Space
Dungeon, and T:ME Salvo.
Obviously, controllers are NOT included.
They are simply pictured to display how the couplers look.
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$44.75
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E.T.
Book 7800
Inspired
by the E.T. Book Cart for the Atari 2600, designed
for the Atari 7800, the E.T. Book 7800 takes you
on a fantastic interstellar journey beneath the deepest E.T.
Pits and into Interstellar Space. Be enlightened by the deep
Wisdom of E.T.. Read both the 1st and 2nd Interview of Howard
Scott Warshaw when he was a disbeliever in the Atari Landfill.
Educate yourself with the Ode to H.S.W.. Learn the Secrets
of E.T.. Feel the sadness of E.T.'s tragic Epilogue. Read
modern comments by various people involved with this 7800
release. Discover the little known E.T. Pantheon and the God
and Goddesses that inhabit it. And don't forget to take the
Quiz to test your knowledge. Expand your mind to epic proportions
and read the E.T. Book 7800 today. |
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GATO
GATO is a submarine simulator originally released for
several personal computers, such as the Apple II, Atari 8-bit,
and Commodore 64. Atari had plans to release GATO to
the Atari 7800. This cartridge release is only a DEMO, and
is not a complete playable version of the game. However, if
you want to see what might-have-been on a real Atari 7800
console, this is not to be missed. |
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Jr.
Pac-Man
Jr. Pac-Man is programmed by Bob DeCrescenzo and very
faithful to the 1983 Bally Midway. The offspring of Pac and
Ms. Pac stars in this side-scrolling maze game. Features
bonus items that move around the maze, but be sure to grab
'em before they make contact and destroy any power pills! |
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$44.75
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Klax
Klax
is an adaption of the 1989 Atari coin-op. The object is to
line up colored blocks into rows of similar colors to make
them disappear. An action puzzle game similar in style to
Tetris or Sega's Columns.
This
cartridge has both NTSC/PAL support built-in!
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$42.75
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Merlain:
An Epic Text Adventure
Travel
back in time to a world of magic and danger in the twisted
quest of Merlain. The protagonist wakes with a powerful
headache only to discover he had been transported back in
time to The Insane Kingdom ruled by the Sleeping King and
the Angry Queen. Beware! There are hazards at every turn
including the lair of the Red Dragon and other creatures
far worse. Interact with familiar and strange characters
that befriend you... or not! May the power of Merlain be
with you, and may you succeed where others have failed.
Merlain started out as a parody text adventure for the Atari
Lynx. The author, A.
Kurzawinski, gave
his blessing to port the title to the 7800. The more the
the programmer, gambler172, dove into the story, the more
it was enhanced until it became a new magical creation greatly
inspired by the original game.
Thanks to Matthias Luedtke, Clark
Otto, and Charles F. Gray for adding a title melody, adding
the mini-game, and contributing to the storyline.
So
drink the magical potion and travel back in time to the
world of magic and the danger in the twisted quest of Merlain.
This
cartridge is transluscent green!
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$44.75
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Missing
in Action
Based
on the 1984 feature film, Missing in Action features
Chuck Norris as the protagonist. The game is a side-scrolling
beat 'em up, taking place in Vietnam during the height of
the Vietnam War. As Colonel James Braddock, a captured POW,
your mission is to escape from an internment camp, rescue
captured POWs, free the American embassy, and kill the evil
drug czar. This prototype is about 85% complete and is very
playable. MIA is NTSC only.
Available in GREEN or BLACK cartridge
casings. |
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Pac-Man
Collection
Pac Man Collection is a round-up of the various official
(and some not so official) releases of one of the most popular
games in history. Now we can finally fill a void that was
missing from the 7800 library for two decades. Within this
game cartridge you will find:
Pac-Man (The Original!)
Puck Man (Same game, more difficult maze)
Hangly Man (Empty Mazes? Vertical Tunnels? Invisible
Mazes?)
Ultra Pac-Man (6 New Mazes for a new variety)
Random Mazes (You just never know which maze will appear
next!)
Ms. Pac-Man (The second installment of the Pac-Family)
Ms. Pac-Attack (Same game, more challenging mazes)
Ms. Random Mazes (Random Mazes above, but with the
Ms. flavor)
Compatable
with the Atari 7800 The High Score Cartridge.
Also included is the 'Plus' and 'Fast' variations
of these games, which you can individually set on or off for
each game. Plus Mode has the various effects when enabled:
Game Speed is increased, Bonus prizes are replaced with alternate
items,
Bonus prizes now have the same effect as an energizer, except
the monsters turn invisible (they are worth double points
this way!), Eating a standard energizer doesn't always turn
all four monsters blue..., Eating a standard energizer might
make the maze and dots disappear for the duration of the energizer,
Maze colors are different as an indicator of 'Plus' mode,
'Plus' mode is the equivalent of the arcade game Pac-Man
Plus. 'Fast' Mode increases the speed of the player only
when enabled. In total, you have 24 game variations to choose
from! |
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Pit-Fighter
Pit-Fighter
was a 1990 arcade fighting game by Atari Games. It
was revolutionary because it was the first fighting game
ever to feature digitized characters using real life actors.
The Atari 7800 version is a very early version of the game,
and does not feature actual digitized sprite graphics like
the arcade predecessor. While playable, there are issues
with collision detection. However, if you want to see what
might-have-been on a real Atari 7800 console, this is not
to be missed. NTSC and PAL.
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Plutos
Plutos
is a vertically oriented space shooter that features gameplay
similar to Raiden. The game features six different
levels, each with its own unique theme and boss. Only three
of these levels are unique graphically--the other three
are just color palette changes. Plutos offers one
player as well as two player simultaneous modes, selectable
with the left difficulty switch. Plutos also has
features a unique weapons power-up system. There are three
different types of weapons, each of which can be upgraded
up to four times, as well as an invincibility power-up.
The three different weapons are: Dual machine guns, spread
gun, and energy gun.
Plutos
is a long lost unreleased prototype developed by Tynesoft
for the Atari 7800, and appeared to be a loose port of the
ST/Amiga game of the same name. A
partially compiled version of Plutos was discovered
by Curt Vendel but
was unstable and crashed frequently. The source code for
Plutos was discovered in 2008 and
thanks to the efforts 7800 enthusiasts Robert DeCrescenzo,
Mitchell Orman, and Eckhard Stolberg,
the game was compiled and now runs properly on stock 7800
hardware.
NTSC
and PAL
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IMPOSSIBLE
MISSION
is now
POSSIBLE
MISSION!!
SOLD OUT
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Possible
Mission
YOU READ THAT CORRECTLY!
POSSIBLE, not IMPOSSIBLE...
The original RETAIL version of Impossible Mission,
released in 1987, really was impossible due to a programming
bug. This version has been FIXED and is fully playable and
complete with ending... if you are skilled enough, that is!
Impossible Mission, which casts the player in the
role of a secret agent infiltrating an enemy stronghold, is
widely considered one of the best games for several platforms
and inspired sequels and remakes.
The player takes the role of a secret agent who must stop
an evil genius, Professor Elvin Atombender, who is believed
to be tampering with national security computers. The player
races against the clock to reassemble and decrypt the password
to Atombender's control room while avoiding deadly robots.
Password pieces are found by searching furniture in the rooms.
When searching, the player can also reset all moveable platforms
and freeze enemy robots for a limited time. The game also
features similar rewards for completing bonus puzzles. Possible
Mission enemies include two types of enemies. The first
are the robots. These have a cylindrical main body. Their
bodies are electrified, and some are able to use a short range
death ray . Some are stationary; others move in patterns,
and others specifically hunt the player. Some have to actually
see the player, and others know where the player is at all
times. The second enemy is a hovering, electrified ball. Most
of these chase the player. |
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Rampart
In the arcades, you'd destroy a fleet of attacking ships,
whilst repairing any breaching they cause in your fort. "Prepare
for battle", "build and repair", and "place
your cannons." Please note that this game was in the
prototype stage, and while playable, it is not a complete
game of Rampart. If you want to see what might-have-been on
a real Atari 7800 console, this is not to be missed.
This cartridge has both NTSC/PAL support built-in! |
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Save
Mary
Save Mary is an action game that revolves around creating
platforms to, as the title boldly states, save Mary,
a damsel in distress. The character is a humble construction
worker who must pick up crates to use as platforms to get
Mary to climb up, eventually leading to the top of the valley.
The villain of the story is a mustachioed fiend who keeps
Mary at the bottom of the valley for his own perverse pleasure.
Save Mary was originally created for the Atari 2600
console, but not released. Now playable on the Atari 7800
in 2600 mode. |
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$44.75
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Shoot
the U.F.O.
Outer
space is a dangerous place! This game plays just like it sounds
- try and shoot the unidentified flying object. It is trickier
than it sounds, as asteroids of varying sizes, flying in multiple
directions, obstruct your shot. Blast through the smaller
asteroids, but avoid the larger space rocks as they are impenetrable
and deadly. How long can you survive in this fast paced space
shooter?
Only forty-five (45) copies manufactured. |
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$42.75
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Sentinel
Sentinel
is a fast action arcade-style game requiring lightning fast
reflexes and skillful shooting through four deadly alien landscapes.
You
play as a scientist and you have developed a pulsating glowing
orb dubbed the Sentinel. This invention absorbs and stores
energy from enemy ground and air Attack vehicles as well as
power cells.
Supports
single or 2 player game play withand three difficulty levels.
Sentinel
was a late release title made available in small quantities
in France in PAL format. This is a NTSC version playable
on North American Atari 7800 units. This game requires the
Atari XG-1 or compatable light gun to play.
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Sirius
Sirius is a horizontally oriented space shooter
that will feel right at home to those familiar with games
such as Gradius and R-Type . The game consists
of four different levels, each with its own unique theme and
boss. Sirius deftly demonstrates what the 7800 hardware
is capable of and compares favorably with NES and Sega Master
System games of the time. Sirius is very difficult,
so if you like a challenge, you'll love Sirius .
Sirius
is a single player game only. The difficulty level
(easy and hard) can be selected via the left difficulty
switch. Sirius has several different types of
weapons power-ups. The first is a "ghost ship" that follows
you and fires when you fire. Other power-ups include rapid
fire guns and rapid fire plus spread fire. You can pick
up one extra of each power-up type for reserve so that when
you are killed you won't be quite so vulnerable. There are
also diamonds that you can pick up but they don't seem to
do much other than reward you 300 points.
Sirius
is a long lost unreleased prototype developed by Tynesoft
for the Atari 7800, and possibly a port of the 1990 Amiga
game Sirius 7 . A partially compiled version of
Sirius was discovered by Curt Vendel but was unstable
and crashed frequently. The source code for Sirius
was discovered in 2008 and thanks to the efforts 7800 enthusiasts
Robert DeCrescenzo, Mitchell Orman, and Eckhard Stolberg,
the game was compiled and now runs properly on stock 7800
hardware.
NTSC and PAL
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Space
Duel
Space Duel is the third generation of Asteroids-style
shooters from Atari, following on the heels of Asteroids
and Asteroids Deluxe. Unlike Asteroids Deluxe,
Space Duel is a more radical departure from its predecessor,
featuring a wide variety of colorful geometric shapes you
must destroy, and several new types of enemies each with unique
behaviors you have to contend with in order to stay alive!
In addition, there is a bonus round where players can earn
extra points. Like many great games, Space Duel is
easy to learn, but takes time and practice to master.
Space
Duel features several two-player variations including
Competition Space Duel where you compete against
another player for points (and your shots destroy the other
player!), and Team Space Duel where you and another
player share reserve ships and don't need to worry about
friendly fire. Space Duel comes to life on the Atari
7800 thanks to the efforts of Robert DeCrescenzo, who extensively
modified the original version of Asteroids to add
all the unique Space Duel gameplay elements, graphics
and sounds!
Version
with four-page full-color manual available.
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Space
Invaders
The original space alien vertical shooter is back and better
than ever! Move your tank back and forth along the bottom
of the screen and shoot endless waves of aliens marching towards
earth. Shoot the flying saucer for extra points.
Bob DeCrescenzo has ported Space Invaders to the Atari
7800, and it is almost identical to the arcade coin-op. |
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Super
Cobra
A Good Deal Game's Homebrew
Heaven EXCLUSIVE!
ONLY SEVENTY (70) Copies made available for sale.
In
this horizontally-scrolling shooter, the player controls a
helicopter and has to guide it across a scrolling terrain,
battling obstacles along the way. The player uses a joystick
to accelerate, decelerate, move up, and move down. The ship
uses a laser and bomb to destroy defenders, tanks, and UFO's
while infiltrating 10 Super Cobra defense systems.
The ship has a limited fuel supply, which is depleted over
time. More fuel can be acquired by destroying fuel tanks in
the game. Please note that this is a hack of the game Scramble,
and while similar in play, it is not identical to the 1981
Super Cobra arcade title. |
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Super
Pac-Man
Bob DeCrescenzo has ported Super Pac-Man to the Atari
7800, and it is almost identical to the arcade coin-op. Complete
with level intermissions, this version of the popular Pac-Man
game has a well-balanced difficulty, genuine arcade graphics
and audio. |
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Worm!
Help Brian the worm avoid the mushrooms and eat the flowers
to escape from the garden. If you eat the mushrooms, bump
into a wall or bite yourself you'll lose a life. Every time
you eat a flower you get a little longer until you've eaten
your fill. Both the flowers and mushrooms are placed in the
gardens randomly. As you progress through the game you start
each level longer than the last with more flowers to eat and
mushrooms to avoid. After a certain number of levels you'll
begin to get faster too. |
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