As one would imagine, it plays very similar to most Pac-Man titles – traverse a maze, chomping on dots while being pursued by ghosts, and now, pocket monsters. Turn the tables by devouring a power-pill and hunt the hunters to rack up BIG points.
While most plagiarized games play rather dull, the good news is that Puckman Pockimon actually has a great deal to offer. Foremost, it offers a series of new mazes; the first new Pac-Man levels since Jr. Pac-Man was released seven years prior in 1983. Puckman Pockimon introduces thirty-two distinctly new mazes to maneuver, beating the infamous Ms. Pac-Man, released by Tengen, for the Sega Genesis console by a full year.
The official Pac-Man titles mostly had you chasing fruit throughout the maze for bonus points, but Puckman Pockimon adds new items to capture (or avoid) that do more than increment your score. While fruit is still in the mix, here are some new additions to the game:
1up = Extra player
Power Ball = Destroys all enemies onscreen
Poison Can= Causes a lost sense of direction and reverses the controls
Tai Chi Symbol = Reverts stage to original dot layout basically resetting the level
Speed up Wings = Increases players speed for ten seconds when button is pressed
Puckman Pockimon also adds enemy-free BONUS BOARDS periodically throughout the game. During the challenge stage, additional points can be scored by eating dots, and bonus items such as the coveted 1up, can be acquired if one is fast enough to reach them before the timer expires.
So, if you do not mind playing a game that is a bit shady and obviously unlicensed, and you can find your way safely to the black market (and back), then give Puckman Pockimon a quarter or two. Waka Waka!
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